Blur game covers properly
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@@ -9,4 +9,9 @@
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color: @light_1;
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background-color: @dark_5;
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opacity: 0.8;
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}
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/* This is to hide a weird GdkPixbuf upscaling glitch */
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#details_view_blurred_cover {
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transform: scale(1.2);
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}
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@@ -35,6 +35,7 @@ template CartridgesWindow : Adw.ApplicationWindow {
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Overlay details_view {
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name: "details_view";
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overflow: hidden;
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[overlay]
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Box details_view_box {
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@@ -219,6 +220,7 @@ template CartridgesWindow : Adw.ApplicationWindow {
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}
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Picture details_view_blurred_cover {
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name: "details_view_blurred_cover";
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keep-aspect-ratio: false;
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}
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}
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