Cleanups
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@@ -5,7 +5,7 @@
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<file preprocess="xml-stripblanks">gtk/help-overlay.ui</file>
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<file preprocess="xml-stripblanks">gtk/game.ui</file>
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<file preprocess="xml-stripblanks">gtk/preferences.ui</file>
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<file preprocess="xml-stripblanks">gtk/details_window.ui</file>
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<file preprocess="xml-stripblanks">gtk/details-window.ui</file>
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<file alias="style.css">gtk/style.css</file>
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<file alias="style-dark.css">gtk/style-dark.css</file>
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<file>library_placeholder.svg</file>
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@@ -4,7 +4,7 @@ blueprints = custom_target('blueprints',
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'gtk/window.blp',
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'gtk/game.blp',
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'gtk/preferences.blp',
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'gtk/details_window.blp'
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'gtk/details-window.blp'
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),
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output: '.',
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command: [find_program('blueprint-compiler'), 'batch-compile', '@OUTPUT@', '@CURRENT_SOURCE_DIR@', '@INPUT@'],
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@@ -15,5 +15,5 @@ src/game.py
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src/preferences.py
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src/utils/create_dialog.py
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src/utils/importer.py
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src/utils/steamgriddb.py
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src/importer/sources/source.py
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src/store/managers/sgdb_manager.py
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@@ -24,15 +24,15 @@ from gi.repository import Adw, Gio, GLib, Gtk
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from PIL import Image
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from src import shared
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from src.errors.friendly_error import FriendlyError
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from src.game import Game
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from src.game_cover import GameCover
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from src.store.managers.sgdb_manager import SGDBManager
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from src.utils.create_dialog import create_dialog
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from src.utils.save_cover import resize_cover, save_cover
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from src.utils.steamgriddb import SGDBAuthError
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/details_window.ui")
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/details-window.ui")
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class DetailsWindow(Adw.Window):
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__gtype_name__ = "DetailsWindow"
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@@ -230,11 +230,11 @@ class DetailsWindow(Adw.Window):
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# Handle errors that occured
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for error in manager.collect_errors():
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# On auth error, inform the user
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if isinstance(error, SGDBAuthError):
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if isinstance(error, FriendlyError):
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create_dialog(
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shared.win,
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_("Couldn't Connect to SteamGridDB"),
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str(error),
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error.title,
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error.subtitle,
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"open_preferences",
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_("Preferences"),
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).connect("response", self.update_cover_error_response)
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