Use new functions in preferences
This commit is contained in:
@@ -25,26 +25,32 @@ import yaml
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from .check_install import check_install
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def bottles_importer(win):
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schema = win.schema
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def bottles_installed(win, path=None):
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location_key = "bottles-location"
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bottles_dir = Path(schema.get_string(location_key)).expanduser()
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bottles_dir = (
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path if path else Path(win.schema.get_string(location_key)).expanduser()
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)
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check = "library.yml"
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if not (bottles_dir / check).is_file():
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locations = (
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Path.home()
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/ ".var"
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/ "app"
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/ "com.usebottles.bottles"
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/ "data"
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/ "bottles",
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win.data_dir / "bottles",
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(Path(),)
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if path
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else (
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Path.home() / ".var/app/com.usebottles.bottles/data/bottles",
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win.data_dir / "bottles",
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)
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)
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bottles_dir = check_install(check, locations, (schema, location_key))
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if not bottles_dir:
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return
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bottles_dir = check_install(check, locations, (win.schema, location_key))
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return bottles_dir
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def bottles_importer(win):
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bottles_dir = bottles_installed(win)
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if not bottles_dir:
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return
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current_time = int(time())
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@@ -26,39 +26,41 @@ from time import time
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from .check_install import check_install
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def heroic_importer(win):
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schema = win.schema
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def heroic_installed(win, path=None):
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location_key = "heroic-location"
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heroic_dir = Path(schema.get_string(location_key)).expanduser()
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heroic_dir = (
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path if path else Path(win.schema.get_string(location_key)).expanduser()
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)
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check = "config.json"
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if not (heroic_dir / check).is_file():
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locations = (
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Path.home()
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/ ".var"
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/ "app"
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/ "com.heroicgameslauncher.hgl"
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/ "config"
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/ "heroic",
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win.config_dir / "heroic",
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(Path(),)
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if path
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else (
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Path.home() / ".var/app/com.heroicgameslauncher.hgl/config/heroic",
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win.config_dir / "heroic",
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)
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)
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if os.name == "nt":
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if os.name == "nt" and not path:
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locations += (Path(os.getenv("appdata")) / "heroic",)
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heroic_dir = check_install(check, locations, (schema, location_key))
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if not heroic_dir:
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return
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heroic_dir = check_install(check, locations, (win.schema, location_key))
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schema = win.schema
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check = "config.json"
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return heroic_dir
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def heroic_importer(win):
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heroic_dir = heroic_installed(win)
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if not heroic_dir:
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return
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current_time = int(time())
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importer = win.importer
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# Import Epic games
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if not schema.get_boolean("heroic-import-epic"):
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if not win.schema.get_boolean("heroic-import-epic"):
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pass
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elif (heroic_dir / "store_cache" / "legendary_library.json").exists():
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data = (heroic_dir / "store_cache" / "legendary_library.json").read_text(
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@@ -112,7 +114,7 @@ def heroic_importer(win):
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pass
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# Import GOG games
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if not schema.get_boolean("heroic-import-gog"):
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if not win.schema.get_boolean("heroic-import-gog"):
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pass
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elif (heroic_dir / "gog_store" / "installed.json").exists():
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data = (heroic_dir / "gog_store" / "installed.json").read_text("utf-8")
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@@ -160,7 +162,7 @@ def heroic_importer(win):
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importer.save_game(values, image_path if image_path.exists() else None)
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# Import sideloaded games
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if not schema.get_boolean("heroic-import-sideload"):
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if not win.schema.get_boolean("heroic-import-sideload"):
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pass
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elif (heroic_dir / "sideload_apps" / "library.json").exists():
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data = (heroic_dir / "sideload_apps" / "library.json").read_text("utf-8")
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@@ -113,25 +113,35 @@ def get_games_async(win, rows, importer):
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task.run_in_thread(create_func(current_time, win, row))
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def itch_importer(win):
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schema = win.schema
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def itch_installed(win, path=None):
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location_key = "itch-location"
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itch_dir = Path(schema.get_string(location_key)).expanduser()
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itch_dir = path if path else Path(win.schema.get_string(location_key)).expanduser()
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check = Path("db") / "butler.db"
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if not (itch_dir / check).is_file():
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locations = (
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Path.home() / ".var" / "app" / "io.itch.itch" / "config" / "itch",
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win.config_dir / "itch",
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(Path(),)
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if path
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else (
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Path.home() / ".var/app/io.itch.itch/config/itch",
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win.config_dir / "itch",
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)
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)
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if os.name == "nt":
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if os.name == "nt" and not path:
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locations += (Path(os.getenv("appdata")) / "itch",)
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if not check_install(check, locations, (schema, location_key)):
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return
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itch_dir = check_install(check, locations, (win.schema, location_key))
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database_path = (Path(schema.get_string(location_key)) / "db").expanduser()
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return itch_dir
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def itch_importer(win):
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itch_dir = itch_installed(win)
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if not itch_dir:
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return
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database_path = (itch_dir / "db").expanduser()
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db_cache_dir = win.cache_dir / "cartridges" / "itch"
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db_cache_dir.mkdir(parents=True, exist_ok=True)
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@@ -25,38 +25,56 @@ from time import time
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from .check_install import check_install
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def lutris_importer(win):
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schema = win.schema
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def lutris_installed(win, path=None):
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location_key = "lutris-location"
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lutris_dir = Path(schema.get_string(location_key)).expanduser()
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lutris_dir = (
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path if path else Path(win.schema.get_string(location_key)).expanduser()
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)
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check = "pga.db"
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if not (lutris_dir / check).is_file():
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locations = (
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Path.home() / ".var" / "app" / "net.lutris.Lutris" / "data" / "lutris",
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win.data_dir / "lutris",
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(Path(),)
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if path
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else (
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Path.home() / ".var/app/net.lutris.Lutris/data/lutris",
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win.data_dir / "lutris",
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)
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)
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lutris_dir = check_install(check, locations, (schema, location_key))
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if not lutris_dir:
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return
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lutris_dir = check_install(check, locations, (win.schema, location_key))
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return lutris_dir
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def lutris_cache_exists(win, path=None):
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cache_key = "lutris-cache-location"
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cache_dir = Path(schema.get_string(cache_key)).expanduser()
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cache_dir = path if path else Path(win.schema.get_string(cache_key)).expanduser()
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cache_check = "coverart"
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if not (cache_dir / cache_check).exists():
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cache_locations = (
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Path.home() / ".var" / "app" / "net.lutris.Lutris" / "cache" / "lutris",
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win.cache_dir / "lutris",
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(Path(),)
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if path
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else (
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Path.home() / ".var" / "app" / "net.lutris.Lutris" / "cache" / "lutris",
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win.cache_dir / "lutris",
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)
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)
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cache_dir = check_install(check, cache_locations, (schema, location_key))
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if not cache_dir:
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return
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cache_dir = check_install(cache_check, cache_locations, (win.schema, cache_key))
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database_path = (Path(schema.get_string(location_key))).expanduser()
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cache_dir = Path(schema.get_string(cache_key)).expanduser()
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return cache_dir
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def lutris_importer(win):
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lutris_dir = lutris_installed(win)
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if not lutris_dir:
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return
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cache_dir = lutris_cache_exists(win)
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if not cache_dir:
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return
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db_cache_dir = win.cache_dir / "cartridges" / "lutris"
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db_cache_dir.mkdir(parents=True, exist_ok=True)
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@@ -64,7 +82,7 @@ def lutris_importer(win):
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# Copy the file because sqlite3 doesn't like databases in /run/user/
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database_tmp_path = db_cache_dir / "pga.db"
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for db_file in database_path.glob("pga.db*"):
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for db_file in lutris_dir.glob("pga.db*"):
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copyfile(db_file, (db_cache_dir / db_file.name))
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db_request = """
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@@ -87,7 +105,7 @@ def lutris_importer(win):
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# No need to unlink temp files as they disappear when the connection is closed
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database_tmp_path.unlink(missing_ok=True)
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if not schema.get_boolean("lutris-import-steam"):
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if not win.schema.get_boolean("lutris-import-steam"):
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rows = [row for row in rows if not row[3] == "steam"]
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current_time = int(time())
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@@ -122,31 +122,42 @@ def get_games_async(win, appmanifests, steam_dir, importer):
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)
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def steam_importer(win):
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schema = win.schema
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def steam_installed(win, path=None):
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location_key = "steam-location"
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steam_dir = Path(schema.get_string(location_key)).expanduser()
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steam_dir = Path(win.schema.get_string(location_key)).expanduser()
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check = "steamapps"
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if not (steam_dir / check).is_file():
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subdirs = ("steam", "Steam")
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locations = (
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Path.home() / ".steam",
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win.data_dir / "Steam",
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Path.home() / ".var" / "app" / "com.valvesoftware.Steam" / "data" / "Steam",
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(path,)
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if path
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else (
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steam_dir,
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Path.home() / ".steam",
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win.data_dir / "Steam",
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Path.home() / ".var/app/com.valvesoftware.Steam/data/Steam",
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)
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)
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if os.name == "nt":
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locations += (Path(os.getenv("programfiles(x86)")) / "Steam",)
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steam_dir = check_install(check, locations, (schema, location_key), subdirs)
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if not steam_dir:
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return
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steam_dir = check_install(check, locations, (win.schema, location_key), subdirs)
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return steam_dir
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def steam_importer(win):
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steam_dir = steam_installed(win)
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if not steam_dir:
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return
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appmanifests = []
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steam_dirs = [Path(directory) for directory in schema.get_strv("steam-extra-dirs")]
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steam_dirs = [
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Path(directory) for directory in win.schema.get_strv("steam-extra-dirs")
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]
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steam_dirs.append(steam_dir)
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for directory in steam_dirs:
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@@ -19,63 +19,61 @@
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import os
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from pathlib import Path
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from shutil import move, copyfile
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from shutil import copyfile, move
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from gi.repository import Adw, Gio, GLib, Gtk
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from .bottles_importer import bottles_installed
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from .create_dialog import create_dialog
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from .get_games import get_games
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from .heroic_importer import heroic_installed
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from .itch_importer import itch_installed
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from .lutris_importer import lutris_cache_exists, lutris_installed
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from .save_game import save_game
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from .steam_importer import steam_installed
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class ImportPreferences:
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def __init__(
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self,
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window,
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win,
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source_id,
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name,
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install_key,
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paths,
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check_func,
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expander_row,
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file_chooser_button,
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config=False,
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):
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def set_dir(_source, result, _unused):
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try:
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path = Path(window.file_chooser.select_folder_finish(result).get_path())
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def response(widget, response):
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if response == "choose_folder":
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window.choose_folder(widget, set_dir)
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if not any((path / current_path).exists() for current_path in paths):
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create_dialog(
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window.win,
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_("Installation Not Found"),
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# The variable is the name of the game launcher
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_("Select the {} configuration directory.").format(name)
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if config
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# The variable is the name of the game launcher
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else _("Select the {} data directory.").format(name),
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"choose_folder",
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_("Set Location"),
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).connect("response", response)
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else:
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window.schema.set_string(
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install_key,
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str(path),
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)
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path = Path(win.file_chooser.select_folder_finish(result).get_path())
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except GLib.GError:
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pass
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return
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window.schema.bind(
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def response(widget, response):
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if response == "choose_folder":
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win.choose_folder(widget, set_dir)
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if not check_func(win, path):
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create_dialog(
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win,
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_("Installation Not Found"),
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# The variable is the name of the game launcher
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_("Select the {} configuration directory.").format(name) if config
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# The variable is the name of the game launcher
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else _("Select the {} data directory.").format(name),
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"choose_folder",
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_("Set Location"),
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).connect("response", response)
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win.schema.bind(
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source_id,
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expander_row,
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"enable-expansion",
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Gio.SettingsBindFlags.DEFAULT,
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)
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file_chooser_button.connect("clicked", window.choose_folder, set_dir)
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file_chooser_button.connect("clicked", win.choose_folder, set_dir)
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/preferences.ui")
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@@ -170,12 +168,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
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self,
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"steam",
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"Steam",
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"steam-location",
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[
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"steamapps",
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Path("steam") / "steamapps",
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Path("Steam") / "steamapps",
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],
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steam_installed,
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self.steam_expander_row,
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self.steam_file_chooser_button,
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)
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@@ -192,7 +185,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
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value.append(self.file_chooser.select_folder_finish(result).get_path())
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self.schema.set_strv("steam-extra-dirs", value)
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except GLib.GError:
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pass
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return
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update_revealer()
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def clear_steam_dirs(*_unused):
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@@ -211,8 +204,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
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self,
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"lutris",
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"Lutris",
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"lutris-location",
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["pga.db"],
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lutris_installed,
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self.lutris_expander_row,
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self.lutris_file_chooser_button,
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)
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@@ -226,26 +218,21 @@ class PreferencesWindow(Adw.PreferencesWindow):
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def set_cache_dir(_source, result, _unused):
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try:
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path = Path(self.file_chooser.select_folder_finish(result).get_path())
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def response(widget, response):
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if response == "choose_folder":
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self.choose_folder(widget, set_cache_dir)
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if not (path / "coverart").exists():
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create_dialog(
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self.win,
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_("Cache Not Found"),
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_("Select the Lutris cache directory."),
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"choose_folder",
|
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_("Set Location"),
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).connect("response", response)
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else:
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self.schema.set_string(
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"lutris-cache-location",
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str(path),
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)
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except GLib.GError:
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pass
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return
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def response(widget, response):
|
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if response == "choose_folder":
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self.choose_folder(widget, set_cache_dir)
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if not lutris_cache_exists(path).exists():
|
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create_dialog(
|
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self.win,
|
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_("Cache Not Found"),
|
||||
_("Select the Lutris cache directory."),
|
||||
"choose_folder",
|
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_("Set Location"),
|
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).connect("response", response)
|
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self.lutris_cache_file_chooser_button.connect(
|
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"clicked", self.choose_folder, set_cache_dir
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@@ -259,8 +246,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
self,
|
||||
"heroic",
|
||||
"Heroic",
|
||||
"heroic-location",
|
||||
["config.json"],
|
||||
heroic_installed,
|
||||
self.heroic_expander_row,
|
||||
self.heroic_file_chooser_button,
|
||||
True,
|
||||
@@ -290,8 +276,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
self,
|
||||
"bottles",
|
||||
"Bottles",
|
||||
"bottles-location",
|
||||
["library.yml"],
|
||||
bottles_installed,
|
||||
self.bottles_expander_row,
|
||||
self.bottles_file_chooser_button,
|
||||
)
|
||||
@@ -304,8 +289,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
|
||||
self,
|
||||
"itch",
|
||||
"itch",
|
||||
"itch-location",
|
||||
[Path("db") / "butler.db"],
|
||||
itch_installed,
|
||||
self.itch_expander_row,
|
||||
self.itch_file_chooser_button,
|
||||
True,
|
||||
|
||||
@@ -22,7 +22,7 @@ from pathlib import Path
|
||||
|
||||
def check_install(check, locations, setting=None, subdirs=(Path(),)):
|
||||
for location in locations:
|
||||
for subdir in subdirs:
|
||||
for subdir in (Path(),) + subdirs:
|
||||
if (location / subdir / check).is_file() or (
|
||||
location / subdir / check
|
||||
).exists():
|
||||
|
||||
Reference in New Issue
Block a user