🚧 Intial work on a generic rate limiter
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@@ -1,35 +1,51 @@
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from threading import Lock, Thread
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from time import time_ns, sleep
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from collections import deque
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from contextlib import AbstractContextManager
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class RateLimiter:
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class RateLimiter(AbstractContextManager):
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"""
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Thread-safe and blocking rate limiter.
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* There are at most X tokens available in the limiter
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* Tokens can't be picked faster than every Y nanoseconds
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* Acquire will block until those conditions are met
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* The first to request a token will also be the first to acquire one
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There are at most X tokens available in the limiter, acquiring removes one
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and releasing gives back one.
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Acquire will block until those conditions are met:
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- There is a token available
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- At least Y nanoseconds have passed since the last token was acquired
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The order in which tokens are requested is the order in which they will be given.
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Works on a FIFO model.
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Can be used in a `with` statement like `threading.Lock`
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[Using locks, conditions, and semaphores in the with statement](https://docs.python.org/3/library/threading.html#using-locks-conditions-and-semaphores-in-the-with-statement)
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"""
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PICK_SPACING_NS: float
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# Number of tokens available in the limiter
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# = Max number of cuncurrent operations allowed
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MAX_TOKENS: int
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available_tokens: int = 0
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tokens_lock: Lock = None
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_last_pick_time: int = 0
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_n_tokens: int = 0
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_queue: list[Lock] = None
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_queue_lock: Lock = None
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_tokens_lock: Lock = None
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_last_pick_time_lock: Lock = None
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# Minimum time elapsed between two token being distributed
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# = Rate limit
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PICK_SPACING_NS: int
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last_pick_time: int = 0
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last_pick_time_lock: Lock = None
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def __init__(self, pick_spacing_ns: float, max_tokens: int) -> None:
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# Queue containing locks unlocked when a token can be acquired
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# Doesn't need a thread lock, deques have thread-safe append and pop on both ends
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queue: deque[Lock] = None
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def __init__(self, pick_spacing_ns: int, max_tokens: int) -> None:
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self.PICK_SPACING_NS = pick_spacing_ns
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self.MAX_TOKENS = max_tokens
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self._last_pick_time = 0
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self._last_pick_time_lock = Lock()
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self._queue = []
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self._queue_lock = Lock()
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self._n_tokens = max_tokens
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self._tokens_lock = Lock()
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self.last_pick_time = 0
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self.last_pick_time_lock = Lock()
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self.queue = deque()
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self.available_tokens = max_tokens
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self.tokens_lock = Lock()
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def update_queue(self) -> None:
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"""
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@@ -41,50 +57,58 @@ class RateLimiter:
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def queue_update_thread_func(self) -> None:
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"""Queue-updating thread's entry point"""
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with self._queue_lock, self._tokens_lock:
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# Unlock as many locks in the queue as there are tokens available
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n_unlocked = min(len(self._queue), self._n_tokens)
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for _ in range(n_unlocked):
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lock = self._queue.pop(0)
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lock.release()
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# Consume the tokens used
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self._n_tokens -= n_unlocked
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# Consume a token, if none is available do nothing
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with self.tokens_lock:
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if self.available_tokens == 0:
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return
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self.available_tokens -= 1
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# Get the next lock in queue, if none is available do nothing
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try:
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lock = self.queue.pop()
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except IndexError:
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return
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# Satisfy the minimum pick spacing
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with self.last_pick_time_lock:
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elapsed = time_ns() - self.last_pick_time
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if (ns_to_sleep := self.PICK_SPACING_NS - elapsed) > 0:
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sleep(ns_to_sleep / 10**9)
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self.last_pick_time = time_ns()
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# Finally unlock the acquire call linked to that lock
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lock.release()
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def add_to_queue(self) -> Lock:
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"""Create a lock, add it to the queue and return it"""
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lock = Lock()
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lock.acquire()
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with self._queue_lock:
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self._queue.append(lock)
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self.queue.appendleft(lock)
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return lock
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def acquire(self) -> None:
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"""
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Pick a token from the limiter.
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Will block:
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* Until your turn in queue
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* Until the minimum pick spacing is satified
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"""
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"""Pick a token from the limiter"""
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# Wait our turn in queue
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# (no need for with since queue locks are unique, will be destroyed after that)
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lock = self.add_to_queue()
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self.update_queue()
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lock.acquire()
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# TODO move to queue unlock (else order is not ensured)
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# Satisfy the minimum pick spacing
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now = time_ns()
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with self._last_pick_time_lock:
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elapsed = now - self._last_pick_time
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ns_to_sleep = self.PICK_SPACING_NS - elapsed
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self._last_pick_time = now
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if ns_to_sleep > 0:
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sleep(ns_to_sleep / 10**9)
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self._last_pick_time += ns_to_sleep
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# Block until lock is released (= its turn in queue)
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# Single-use (this call to acquire), so no need to release it
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lock.acquire()
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del lock
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def release(self) -> None:
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"""Return a token to the bucket"""
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with self._tokens_lock:
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self._n_tokens += 1
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"""Return a token to the limiter"""
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with self.tokens_lock:
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self.available_tokens += 1
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self.update_queue()
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# --- Support for use in with statements
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def __enter__(self):
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self.acquire()
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def __exit__(self):
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self.release()
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