Add option to import Steam games from Lutris
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@@ -121,6 +121,7 @@ template PreferencesWindow : Adw.PreferencesWindow {
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valign: center;
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}
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}
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Adw.ActionRow {
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title: _("Lutris Cache Location");
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subtitle: _("Directory to use when importing game covers");
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@@ -130,6 +131,14 @@ template PreferencesWindow : Adw.PreferencesWindow {
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valign: center;
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}
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}
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Adw.ActionRow {
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title: _("Import Steam Games");
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Switch lutris_steam_switch {
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valign: center;
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}
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}
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}
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Adw.ExpanderRow heroic_expander_row {
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@@ -31,6 +31,9 @@
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<key name="lutris-cache-location" type="s">
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<default>"~/.var/app/net.lutris.Lutris/cache/lutris"</default>
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</key>
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<key name="lutris-import-steam" type="b">
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<default>false</default>
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</key>
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<key name="heroic" type="b">
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<default>true</default>
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</key>
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@@ -101,6 +101,7 @@ class PreferencesWindow(Adw.PreferencesWindow):
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lutris_expander_row = Gtk.Template.Child()
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lutris_file_chooser_button = Gtk.Template.Child()
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lutris_cache_file_chooser_button = Gtk.Template.Child()
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lutris_steam_switch = Gtk.Template.Child()
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heroic_expander_row = Gtk.Template.Child()
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heroic_file_chooser_button = Gtk.Template.Child()
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@@ -213,6 +214,12 @@ class PreferencesWindow(Adw.PreferencesWindow):
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self.lutris_expander_row,
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self.lutris_file_chooser_button,
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)
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self.schema.bind(
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"lutris-import-steam",
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self.lutris_steam_switch,
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"active",
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Gio.SettingsBindFlags.DEFAULT,
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)
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def set_cache_dir(_source, result, _unused):
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try:
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@@ -83,7 +83,7 @@ def lutris_parser(parent_widget):
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# No need to unlink temp files as they disappear when the connection is closed
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database_tmp_path.unlink(missing_ok=True)
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if schema.get_boolean("steam"):
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if not schema.get_boolean("lutris-import-steam"):
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rows = [row for row in rows if not row[3] == "steam"]
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current_time = int(time())
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