Update Heroic import
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@@ -61,46 +61,36 @@ def heroic_parser(parent_widget, action):
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# Import Epic games
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if not schema.get_boolean("heroic-import-epic"):
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pass
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elif os.path.exists(os.path.join(heroic_dir, "lib-cache", "installInfo.json")) and os.path.exists(
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os.path.join(heroic_dir, "lib-cache", "library.json")):
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open_file = open(os.path.join(heroic_dir, "lib-cache", "installInfo.json"), "r")
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data = open_file.read()
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open_file.close()
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installInfo = json.loads(data)
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elif os.path.exists(os.path.join(heroic_dir, "lib-cache", "library.json")):
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open_file = open(os.path.join(heroic_dir, "lib-cache", "library.json"), "r")
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data = open_file.read()
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library = json.loads(data)
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open_file.close()
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for item in installInfo:
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if installInfo[item].get("install") is not None:
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values = {}
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app_name = installInfo[item]["game"]["app_name"]
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values["game_id"] = "heroic_epic_" + app_name
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for game in library["library"]:
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if game["is_installed"] == False:
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continue
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if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[
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values["game_id"]].keys():
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continue
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values = {}
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values["name"] = installInfo[item]["game"]["title"]
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values["executable"] = "xdg-open heroic://launch/" + app_name
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values["hidden"] = False
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values["source"] = "heroic_epic"
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values["added"] = current_time
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values["last_played"] = 0
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app_name = game["app_name"]
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values["game_id"] = "heroic_epic_" + app_name
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for game in library["library"]:
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if game["app_name"] == app_name:
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image_path = os.path.join(heroic_dir, "images-cache",
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hashlib.sha256((game[
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"art_square"] + "?h=400&resize=1&w=300").encode()).hexdigest())
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if os.path.exists(image_path):
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values["pixbuf_options"] = save_cover(values, parent_widget, image_path)
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if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[values["game_id"]].keys():
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continue
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break
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values["name"] = game["title"]
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values["executable"] = "xdg-open heroic://launch/" + app_name
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values["hidden"] = False
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values["source"] = "heroic_epic"
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values["added"] = current_time
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values["last_played"] = 0
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heroic_games[values["game_id"]] = values
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image_path = os.path.join(heroic_dir, "images-cache", hashlib.sha256((game["art_square"] + "?h=400&resize=1&w=300").encode()).hexdigest())
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if os.path.exists(image_path):
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values["pixbuf_options"] = save_cover(values, parent_widget, image_path)
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heroic_games[values["game_id"]] = values
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# Import GOG games
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if not schema.get_boolean("heroic-import-gog"):
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