Use Steam API as the local cache is not reliable

This commit is contained in:
kramo
2023-03-15 21:08:37 +01:00
parent 56f5d99b89
commit 86f707694d
4 changed files with 84 additions and 94 deletions

View File

@@ -10,6 +10,8 @@
"--device=dri",
"--socket=wayland",
"--talk-name=org.freedesktop.Flatpak",
"--talk-name=org.gtk.vfs.*",
"--filesystem=xdg-run/gvfsd",
"--filesystem=~/.steam/steam/:ro",
"--filesystem=xdg-config/heroic/:ro",
"--filesystem=xdg-data/bottles/:ro",

View File

@@ -16,60 +16,6 @@
"sha256": "68fb519c14306fec9720a2a5b45bc9f0c8d1b9c72adf45c37baedfcd949c35a2"
}
]
},
{
"name": "python3-steam",
"buildsystem": "simple",
"build-commands": [
"pip3 install --verbose --exists-action=i --no-index --find-links=\"file://${PWD}\" --prefix=${FLATPAK_DEST} \"steam\" --no-build-isolation"
],
"sources": [
{
"type": "file",
"url": "https://files.pythonhosted.org/packages/db/14/2b48a834d349eee94677e8702ea2ef98b7c674b090153ea8d3f6a788584e/cachetools-5.3.0-py3-none-any.whl",
"sha256": "429e1a1e845c008ea6c85aa35d4b98b65d6a9763eeef3e37e92728a12d1de9d4"
},
{
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"url": "https://files.pythonhosted.org/packages/71/4c/3db2b8021bd6f2f0ceb0e088d6b2d49147671f25832fb17970e9b583d742/certifi-2022.12.7-py3-none-any.whl",
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},
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"sha256": "0af93aad8d62e810247beedef0261c148790c52f3cd33643791cc6396dd217c1"
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"sha256": "64299f4909223da747622c030b781c0d7811e359c37124b4bd368fb8c6518baa"
},
{
"type": "file",
"url": "https://files.pythonhosted.org/packages/9a/31/62ac25584988182dee5ee949395e08943ff8b11634dc33abab7078d28433/steam-1.4.4.tar.gz",
"sha256": "2b5bd6911c0d4a7312f441b8d162b9d8d47c8bebb8efc6c8867393b0323fa52e"
},
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"sha256": "68c1a125cc49e343d535af2dd25074e9cb0908c6607f073947c4a04bbe234534"
}
]
}
]
}

View File

@@ -21,6 +21,10 @@ import sys
import time
import gi
gi.require_version("Gtk", "4.0")
gi.require_version("Adw", "1")
from gi.repository import Adw, Gio, GLib, Gtk
from .bottles_parser import bottles_parser
@@ -34,9 +38,6 @@ from .steam_parser import steam_parser
from .toggle_hidden import toggle_hidden
from .window import CartridgesWindow
gi.require_version("Gtk", "4.0")
gi.require_version("Adw", "1")
class CartridgesApplication(Adw.Application):
def __init__(self):
@@ -130,9 +131,8 @@ class CartridgesApplication(Adw.Application):
PreferencesWindow(self.win).present()
def on_steam_import_action(self, _widget, _callback=None):
games = steam_parser(self.win, self.on_steam_import_action)
save_games(games)
self.win.update_games(games.keys())
# Handle the updating of games inside of the module because the function is async.
steam_parser(self.win, self.on_steam_import_action)
def on_heroic_import_action(self, _widget, _callback=None):
games = heroic_parser(self.win, self.on_heroic_import_action)

View File

@@ -17,15 +17,16 @@
#
# SPDX-License-Identifier: GPL-3.0-or-later
import json
import os
import re
import time
from gi.repository import GLib, Gtk
from steam.utils.appcache import parse_appinfo
from gi.repository import Gio, GLib, Gtk, Adw
from .create_dialog import create_dialog
from .save_cover import save_cover
from .save_games import save_games
def steam_parser(parent_widget, action):
@@ -93,17 +94,21 @@ def steam_parser(parent_widget, action):
if os.path.isfile(path) and "appmanifest" in open_file:
appmanifests.append(path)
with open("/home/kramo/.steam/steam/appcache/appinfo.vdf", "rb") as open_file:
_header, apps = parse_appinfo(open_file)
import_statuspage = Adw.StatusPage(
title="Importing games...",
description="Talking to Steam",
)
developers = {
app["appid"]: app["data"]["appinfo"]["common"]["associations"]["0"]["name"]
for app in apps
if "common" in app["data"]["appinfo"]
and app["data"]["appinfo"]["common"]["type"] == "Game"
and "associations" in app["data"]["appinfo"]["common"]
and "0" in app["data"]["appinfo"]["common"]["associations"]
}
import_dialog = Adw.Window(
content=import_statuspage,
modal=True,
default_width=350,
default_height=200,
transient_for=parent_widget,
deletable=False,
)
queue = []
for appmanifest in appmanifests:
values = {}
@@ -122,18 +127,70 @@ def steam_parser(parent_widget, action):
):
continue
# If the developer is empty, it means that the app is not an actual game
try:
values["developer"] = developers[int(values["appid"])]
except KeyError:
continue
values["executable"] = "xdg-open steam://rungameid/" + values["appid"]
values["hidden"] = False
values["source"] = "steam"
values["added"] = current_time
values["last_played"] = 0
def steam_api_callback(current_file, result, values):
try:
_success, content, _etag = current_file.load_contents_finish(result)
basic_data = json.loads(content)[values["appid"]]
if not basic_data["success"]:
steam_games.pop(values["game_id"])
else:
data = basic_data["data"]
steam_games[values["game_id"]]["developer"] = ", ".join(
data["developers"]
)
if data["type"] != "game":
steam_games.pop(values["game_id"])
except GLib.GError:
pass
queue.remove(values["appid"])
if not queue:
import_dialog.close()
if not steam_games:
create_dialog(
parent_widget,
_("No Games Found"),
_("No new games were found in the Steam library."),
)
elif len(steam_games) == 1:
create_dialog(
parent_widget,
_("Steam Games Imported"),
_("Successfully imported 1 game."),
)
elif len(steam_games) > 1:
create_dialog(
parent_widget,
_("Steam Games Imported"),
_("Successfully imported")
+ " "
+ str(len(steam_games))
+ " "
+ _("games."),
)
save_games(steam_games)
parent_widget.update_games(steam_games.keys())
open_file = Gio.File.new_for_uri(
"https://store.steampowered.com/api/appdetails?appids=" + values["appid"]
)
if not import_dialog.is_visible():
import_dialog.show()
queue.append(values["appid"])
open_file.load_contents_async(None, steam_api_callback, values)
if os.path.isfile(
os.path.join(
steam_dir,
@@ -155,24 +212,9 @@ def steam_parser(parent_widget, action):
steam_games[values["game_id"]] = values
if len(steam_games) == 0:
if not steam_games:
create_dialog(
parent_widget,
_("No Games Found"),
_("No new games were found in the Steam library."),
)
elif len(steam_games) == 1:
create_dialog(
parent_widget, _("Steam Games Imported"), _("Successfully imported 1 game.")
)
elif len(steam_games) > 1:
create_dialog(
parent_widget,
_("Steam Games Imported"),
_("Successfully imported")
+ " "
+ str(len(steam_games))
+ " "
+ _("games."),
)
return steam_games