Add min and max for luminance
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@@ -94,10 +94,10 @@ class GameCover:
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stat = ImageStat.Stat(image.convert("L"))
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# Luminance values for light and dark mode
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self.luminance = (
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(stat.mean[0] + stat.extrema[0][0]) / 510,
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(stat.mean[0] + stat.extrema[0][1]) / 510,
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)
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self.luminance = [
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min((stat.mean[0] + stat.extrema[0][0]) / 510, 0.7),
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max((stat.mean[0] + stat.extrema[0][1]) / 510, 0.3),
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]
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else:
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self.blurred = self.placeholder_small
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self.luminance = (0.3, 0.5)
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