Update project structure
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@@ -1,10 +1,10 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<gresources>
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<gresource prefix="/hu/kramo/Cartridges">
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<file preprocess="xml-stripblanks">window.ui</file>
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<file preprocess="xml-stripblanks">gtk/window.ui</file>
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<file preprocess="xml-stripblanks">gtk/help-overlay.ui</file>
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<file preprocess="xml-stripblanks">gtk/game.ui</file>
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<file preprocess="xml-stripblanks">gtk/preferences.ui</file>
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<file>assets/library_placeholder.svg</file>
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<file>library_placeholder.svg</file>
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</gresource>
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</gresources>
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 2.9 KiB |
@@ -1,3 +1,22 @@
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blueprints = custom_target('blueprints',
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input: files(
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'gtk/help-overlay.blp',
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'gtk/window.blp',
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'gtk/game.blp',
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'gtk/preferences.blp'
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),
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output: '.',
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command: [find_program('blueprint-compiler'), 'batch-compile', '@OUTPUT@', '@CURRENT_SOURCE_DIR@', '@INPUT@'],
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)
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gnome.compile_resources('cartridges',
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'cartridges.gresource.xml',
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gresource_bundle: true,
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install: true,
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install_dir: pkgdatadir,
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dependencies: blueprints,
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)
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desktop_file = i18n.merge_file(
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input: 'hu.kramo.Cartridges.desktop.in',
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output: 'hu.kramo.Cartridges.desktop',
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@@ -7,7 +7,7 @@ project('cartridges',
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i18n = import('i18n')
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gnome = import('gnome')
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pkgdatadir = join_paths(get_option('prefix'), get_option('datadir'), meson.project_name())
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subdir('data')
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subdir('src')
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@@ -1,25 +1,4 @@
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pkgdatadir = join_paths(get_option('prefix'), get_option('datadir'), meson.project_name())
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moduledir = join_paths(pkgdatadir, 'cartridges')
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gnome = import('gnome')
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blueprints = custom_target('blueprints',
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input: files(
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'gtk/help-overlay.blp',
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'window.blp',
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'gtk/game.blp',
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'gtk/preferences.blp'
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),
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output: '.',
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command: [find_program('blueprint-compiler'), 'batch-compile', '@OUTPUT@', '@CURRENT_SOURCE_DIR@', '@INPUT@'],
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)
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gnome.compile_resources('cartridges',
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'cartridges.gresource.xml',
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gresource_bundle: true,
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install: true,
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install_dir: pkgdatadir,
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dependencies: blueprints,
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)
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python = import('python')
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@@ -26,7 +26,7 @@ from .get_cover import get_cover
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from .get_games import get_games
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from .save_games import save_games
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/window.ui")
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/window.ui")
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class CartridgesWindow(Adw.ApplicationWindow):
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__gtype_name__ = "CartridgesWindow"
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@@ -79,7 +79,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
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self.overview.set_clip_overlay(self.overview_box, False)
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self.schema = Gio.Settings.new("hu.kramo.Cartridges")
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self.placeholder_pixbuf = GdkPixbuf.Pixbuf.new_from_resource_at_scale("/hu/kramo/Cartridges/assets/library_placeholder.svg", 200, 300, False)
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self.placeholder_pixbuf = GdkPixbuf.Pixbuf.new_from_resource_at_scale("/hu/kramo/Cartridges/library_placeholder.svg", 200, 300, False)
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games = get_games()
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for game in games:
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if "removed" in games[game].keys():
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