Move ApplicationDelegate to separate module
This commit is contained in:
120
cartridges/application_delegate.py
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120
cartridges/application_delegate.py
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@@ -0,0 +1,120 @@
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# application_delegate.py
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#
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# Copyright 2024 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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"""A set of methods that manage your app’s life cycle and its interaction
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with common system services."""
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from typing import Any
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from AppKit import NSApp, NSApplication, NSMenu, NSMenuItem # type: ignore
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from Foundation import NSObject # type: ignore
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from gi.repository import Gio # type: ignore
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from showtime import shared
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class ApplicationDelegate(NSObject): # type: ignore
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"""A set of methods that manage your app’s life cycle and its interaction
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with common system services."""
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def applicationDidFinishLaunching_(self, *_args: Any) -> None:
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main_menu = NSApp.mainMenu()
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add_game_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Add Game", "add:", "n"
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)
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import_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Import", "import:", "i"
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)
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file_menu = NSMenu.alloc().init()
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file_menu.addItem_(add_game_menu_item)
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file_menu.addItem_(import_menu_item)
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file_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"File", None, ""
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)
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file_menu_item.setSubmenu_(file_menu)
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main_menu.addItem_(file_menu_item)
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show_hidden_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Show Hidden", "hidden:", "h"
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)
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windows_menu = NSMenu.alloc().init()
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view_menu = NSMenu.alloc().init()
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view_menu.addItem_(show_hidden_menu_item)
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view_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"View", None, ""
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)
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view_menu_item.setSubmenu_(view_menu)
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main_menu.addItem_(view_menu_item)
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windows_menu = NSMenu.alloc().init()
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windows_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Window", None, ""
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)
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windows_menu_item.setSubmenu_(windows_menu)
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main_menu.addItem_(windows_menu_item)
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NSApp.setWindowsMenu_(windows_menu)
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keyboard_shortcuts_menu_item = (
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NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Keyboard Shortcuts", "shortcuts:", "?"
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)
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)
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help_menu = NSMenu.alloc().init()
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help_menu.addItem_(keyboard_shortcuts_menu_item)
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help_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Help", None, ""
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)
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help_menu_item.setSubmenu_(help_menu)
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main_menu.addItem_(help_menu_item)
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NSApp.setHelpMenu_(help_menu)
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def add_(self, *_args: Any) -> None:
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if (not shared.win) or (not (app := shared.win.get_application())):
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return
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app.lookup_action("add_game").activate()
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def import_(self, *_args: Any) -> None:
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if (not shared.win) or (not (app := shared.win.get_application())):
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return
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app.lookup_action("import").activate()
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def hidden_(self, *_args: Any) -> None:
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if not shared.win:
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return
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shared.win.lookup_action("show_hidden").activate()
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def shortcuts_(self, *_args: Any) -> None:
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if (not shared.win) or (not (overlay := shared.win.get_help_overlay())):
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return
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overlay.present()
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@@ -58,102 +58,11 @@ from cartridges.store.store import Store
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from cartridges.utils.run_executable import run_executable
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from cartridges.window import CartridgesWindow
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if sys.platform == "darwin":
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from AppKit import NSApp, NSApplication, NSMenu, NSMenuItem # type: ignore
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from Foundation import NSObject # type: ignore
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from AppKit import NSApp # type: ignore
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from PyObjCTools import AppHelper
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class ApplicationDelegate(NSObject): # type: ignore
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def applicationDidFinishLaunching_(self, *_args: Any) -> None:
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main_menu = NSApp.mainMenu()
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add_game_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Add Game", "add:", "n"
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)
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import_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Import", "import:", "i"
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)
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file_menu = NSMenu.alloc().init()
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file_menu.addItem_(add_game_menu_item)
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file_menu.addItem_(import_menu_item)
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file_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"File", None, ""
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)
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file_menu_item.setSubmenu_(file_menu)
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main_menu.addItem_(file_menu_item)
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show_hidden_menu_item = (
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NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Show Hidden", "hidden:", "h"
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)
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)
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windows_menu = NSMenu.alloc().init()
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view_menu = NSMenu.alloc().init()
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view_menu.addItem_(show_hidden_menu_item)
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view_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"View", None, ""
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)
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view_menu_item.setSubmenu_(view_menu)
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main_menu.addItem_(view_menu_item)
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windows_menu = NSMenu.alloc().init()
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windows_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Window", None, ""
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)
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windows_menu_item.setSubmenu_(windows_menu)
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main_menu.addItem_(windows_menu_item)
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NSApp.setWindowsMenu_(windows_menu)
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keyboard_shortcuts_menu_item = (
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NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Keyboard Shortcuts", "shortcuts:", "?"
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)
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)
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help_menu = NSMenu.alloc().init()
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help_menu.addItem_(keyboard_shortcuts_menu_item)
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help_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
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"Help", None, ""
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)
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help_menu_item.setSubmenu_(help_menu)
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main_menu.addItem_(help_menu_item)
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NSApp.setHelpMenu_(help_menu)
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def add_(self, *_args: Any) -> None:
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if (not shared.win) or (not (app := shared.win.get_application())):
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return
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app.lookup_action("add_game").activate()
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def import_(self, *_args: Any) -> None:
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if (not shared.win) or (not (app := shared.win.get_application())):
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return
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app.lookup_action("import").activate()
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def hidden_(self, *_args: Any) -> None:
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if not shared.win:
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return
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shared.win.lookup_action("show_hidden").activate()
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def shortcuts_(self, *_args: Any) -> None:
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if (not shared.win) or (not (overlay := shared.win.get_help_overlay())):
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return
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overlay.present()
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from cartridges.application_delegate import ApplicationDelegate
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class CartridgesApplication(Adw.Application):
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@@ -15,6 +15,7 @@ install_subdir('logging', install_dir: moduledir)
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install_subdir('errors', install_dir: moduledir)
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install_data(
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[
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'application_delegate.py',
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'main.py',
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'window.py',
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'preferences.py',
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