Move ApplicationDelegate to separate module

This commit is contained in:
kramo
2024-07-11 01:18:26 +02:00
parent 06730248a9
commit b3a65c3d23
3 changed files with 123 additions and 93 deletions

View File

@@ -58,102 +58,11 @@ from cartridges.store.store import Store
from cartridges.utils.run_executable import run_executable
from cartridges.window import CartridgesWindow
if sys.platform == "darwin":
from AppKit import NSApp, NSApplication, NSMenu, NSMenuItem # type: ignore
from Foundation import NSObject # type: ignore
from AppKit import NSApp # type: ignore
from PyObjCTools import AppHelper
class ApplicationDelegate(NSObject): # type: ignore
def applicationDidFinishLaunching_(self, *_args: Any) -> None:
main_menu = NSApp.mainMenu()
add_game_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Add Game", "add:", "n"
)
import_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Import", "import:", "i"
)
file_menu = NSMenu.alloc().init()
file_menu.addItem_(add_game_menu_item)
file_menu.addItem_(import_menu_item)
file_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"File", None, ""
)
file_menu_item.setSubmenu_(file_menu)
main_menu.addItem_(file_menu_item)
show_hidden_menu_item = (
NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Show Hidden", "hidden:", "h"
)
)
windows_menu = NSMenu.alloc().init()
view_menu = NSMenu.alloc().init()
view_menu.addItem_(show_hidden_menu_item)
view_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"View", None, ""
)
view_menu_item.setSubmenu_(view_menu)
main_menu.addItem_(view_menu_item)
windows_menu = NSMenu.alloc().init()
windows_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Window", None, ""
)
windows_menu_item.setSubmenu_(windows_menu)
main_menu.addItem_(windows_menu_item)
NSApp.setWindowsMenu_(windows_menu)
keyboard_shortcuts_menu_item = (
NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Keyboard Shortcuts", "shortcuts:", "?"
)
)
help_menu = NSMenu.alloc().init()
help_menu.addItem_(keyboard_shortcuts_menu_item)
help_menu_item = NSMenuItem.alloc().initWithTitle_action_keyEquivalent_(
"Help", None, ""
)
help_menu_item.setSubmenu_(help_menu)
main_menu.addItem_(help_menu_item)
NSApp.setHelpMenu_(help_menu)
def add_(self, *_args: Any) -> None:
if (not shared.win) or (not (app := shared.win.get_application())):
return
app.lookup_action("add_game").activate()
def import_(self, *_args: Any) -> None:
if (not shared.win) or (not (app := shared.win.get_application())):
return
app.lookup_action("import").activate()
def hidden_(self, *_args: Any) -> None:
if not shared.win:
return
shared.win.lookup_action("show_hidden").activate()
def shortcuts_(self, *_args: Any) -> None:
if (not shared.win) or (not (overlay := shared.win.get_help_overlay())):
return
overlay.present()
from cartridges.application_delegate import ApplicationDelegate
class CartridgesApplication(Adw.Application):