Move toggle_hidden into the game class
This commit is contained in:
21
src/game.py
21
src/game.py
@@ -17,12 +17,15 @@
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import json
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import os
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import subprocess
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import sys
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from gi.repository import GdkPixbuf, Gio, Gtk
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from .save_games import save_games
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@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/game.ui")
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class game(Gtk.Box): # pylint: disable=invalid-name
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@@ -80,6 +83,24 @@ class game(Gtk.Box): # pylint: disable=invalid-name
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if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
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sys.exit()
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def toggle_hidden(self):
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games_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"games",
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)
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if not os.path.exists(games_dir):
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return
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with open(os.path.join(games_dir, f"{self.game_id}.json"), "r") as open_file:
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data = json.loads(open_file.read())
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data["hidden"] = not data["hidden"]
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save_games({self.game_id: data})
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def get_cover(self):
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# If the cover is already in memory, return
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@@ -36,7 +36,6 @@ from .heroic_parser import heroic_parser
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from .preferences import PreferencesWindow
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from .save_games import save_games
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from .steam_parser import steam_parser
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from .toggle_hidden import toggle_hidden
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from .window import CartridgesWindow
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@@ -167,7 +166,7 @@ class CartridgesApplication(Adw.Application):
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def on_hide_game_action(self, _widget, _callback=None):
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if self.win.stack.get_visible_child() == self.win.overview:
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self.win.on_go_back_action(None, None)
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toggle_hidden(self.win.active_game_id)
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self.win.games[self.win.active_game_id].toggle_hidden()
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self.win.update_games([self.win.active_game_id])
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def on_edit_details_action(self, _widget, _callback=None):
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@@ -28,7 +28,6 @@ cartridges_sources = [
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'utils/get_games.py',
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'utils/save_games.py',
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'utils/save_cover.py',
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'utils/toggle_hidden.py',
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'utils/create_dialog.py',
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'utils/create_details_window.py'
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]
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@@ -1,42 +0,0 @@
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# toggle_hidden.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import json
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import os
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from .save_games import save_games
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def toggle_hidden(game):
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games_dir = os.path.join(
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os.getenv("XDG_DATA_HOME")
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or os.path.expanduser(os.path.join("~", ".local", "share")),
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"cartridges",
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"games",
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)
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if not os.path.exists(games_dir):
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return
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with open(os.path.join(games_dir, f"{game}.json"), "r") as open_file:
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data = json.loads(open_file.read())
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data["hidden"] = not data["hidden"]
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save_games({data["game_id"]: data})
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