✨ Added blocking/async managers
This commit is contained in:
41
src/store/managers/async_manager.py
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41
src/store/managers/async_manager.py
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@@ -0,0 +1,41 @@
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from gi.repository import Gio
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from src.game import Game
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from src.store.managers.manager import Manager
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from src.utils.task import Task
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class AsyncManager(Manager):
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"""Manager that can run asynchronously"""
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blocking = False
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cancellable: Gio.Cancellable = None
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def __init__(self) -> None:
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super().__init__()
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self.cancellable = Gio.Cancellable()
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def cancel_tasks(self):
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"""Cancel all tasks for this manager"""
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self.cancellable.cancel()
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def reset_cancellable(self):
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"""Reset the cancellable for this manager.
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Already scheduled Tasks will no longer be cancellable."""
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self.cancellable = Gio.Cancellable()
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def run(self, game: Game) -> None:
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data = (game,)
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task = Task.new(self, self.cancellable, self._task_callback, data)
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task.set_task_data(data)
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task.run_in_thread(self._task_thread_func)
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def _task_thread_func(self, _task, _source_object, data, cancellable):
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"""Task thread entry point"""
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game, *_rest = data
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self.emit("started")
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self.final_run(game)
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def _task_callback(self, _source_object, _result, _data):
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"""Method run after the async task is done"""
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self.emit("done")
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@@ -9,7 +9,8 @@ class DisplayManager(Manager):
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run_after = set((FileManager,))
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def run(self, game: Game) -> None:
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def final_run(self, game: Game) -> None:
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# TODO decouple a game from its widget
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# TODO make the display manager async
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shared.win.games[game.game_id] = game
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game.update()
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@@ -1,12 +1,12 @@
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from src.game import Game
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from src.store.managers.manager import Manager
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from src.store.managers.async_manager import AsyncManager
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from src.store.managers.steam_api_manager import SteamAPIManager
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class FileManager(Manager):
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class FileManager(AsyncManager):
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"""Manager in charge of saving a game to a file"""
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run_after = set((SteamAPIManager,))
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def run(self, game: Game) -> None:
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def final_run(self, game: Game) -> None:
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game.save()
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@@ -1,10 +1,11 @@
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from abc import abstractmethod
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from gi.repository import Gio
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from gi.repository import GObject
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from src.game import Game
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class Manager:
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class Manager(GObject.Object):
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"""Class in charge of handling a post creation action for games.
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* May connect to signals on the game to handle them.
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@@ -13,26 +14,15 @@ class Manager:
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"""
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run_after: set[type["Manager"]] = set()
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cancellable: Gio.Cancellable
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errors: list[Exception]
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blocking: bool = True
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def __init__(self) -> None:
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super().__init__()
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self.cancellable = Gio.Cancellable()
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self.errors = []
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def cancel_tasks(self):
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"""Cancel all tasks for this manager"""
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self.cancellable.cancel()
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def reset_cancellable(self):
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"""Reset the cancellable for this manager.
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Alreadyn scheduled Tasks will no longer be cancellable."""
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self.cancellable = Gio.Cancellable()
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def report_error(self, error: Exception):
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"""Report an error that happened in of run"""
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"""Report an error that happened in Manager.run"""
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self.errors.append(error)
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def collect_errors(self) -> list[Exception]:
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@@ -42,8 +32,26 @@ class Manager:
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return errors
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@abstractmethod
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def run(self, game: Game, cancellable: Gio.Cancellable) -> None:
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def final_run(self, game: Game) -> None:
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"""
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Abstract method overriden by final child classes, called by the run method.
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* May block its thread
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* May not raise exceptions, as they will be silently ignored
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"""
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def run(self, game: Game) -> None:
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"""Pass the game through the manager.
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May block its thread.
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May not raise exceptions, as they will be silently ignored."""
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In charge of calling the final_run method."""
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self.emit("started")
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self.final_run(game)
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self.emit("done")
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@GObject.Signal(name="started")
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def started(self) -> None:
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"""Signal emitted when a manager is started"""
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pass
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@GObject.Signal(name="done")
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def done(self) -> None:
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"""Signal emitted when a manager is done"""
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pass
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@@ -1,17 +1,17 @@
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from requests import HTTPError
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from src.game import Game
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from src.store.managers.manager import Manager
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from src.store.managers.async_manager import AsyncManager
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from src.utils.steamgriddb import SGDBAuthError, SGDBError, SGDBHelper
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from src.store.managers.steam_api_manager import SteamAPIManager
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class SGDBManager(Manager):
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class SGDBManager(AsyncManager):
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"""Manager in charge of downloading a game's cover from steamgriddb"""
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run_after = set((SteamAPIManager,))
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def run(self, game: Game) -> None:
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def final_run(self, game: Game) -> None:
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try:
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sgdb = SGDBHelper()
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sgdb.conditionaly_update_cover(game)
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@@ -1,14 +1,14 @@
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from requests import HTTPError, JSONDecodeError
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from src.game import Game
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from src.store.managers.manager import Manager
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from src.store.managers.async_manager import AsyncManager
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from src.utils.steam import SteamGameNotFoundError, SteamHelper, SteamNotAGameError
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class SteamAPIManager(Manager):
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class SteamAPIManager(AsyncManager):
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"""Manager in charge of completing a game's data from the Steam API"""
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def run(self, game: Game) -> None:
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def final_run(self, game: Game) -> None:
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# Skip non-steam games
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if not game.source.startswith("steam_"):
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return
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@@ -51,34 +51,29 @@ class Pipeline(GObject.Object):
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def advance(self):
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"""Spawn tasks for managers that are able to run for a game"""
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for manager in self.ready:
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self.waiting.remove(manager)
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self.running.add(manager)
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data = (manager,)
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task = Task.new(self, manager.cancellable, self.manager_task_callback, data)
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task.set_task_data(data)
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task.run_in_thread(self.manager_task_thread_func)
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# Separate blocking / async managers
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managers = self.ready
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blocking = set(filter(lambda manager: manager.blocking, managers))
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parallel = managers - parallel
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# Schedule parallel managers, then run the blocking ones
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for manager in (*parallel, *blocking):
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manager.run(self.game)
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@GObject.Signal(name="manager-started", arg_types=(object,))
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def manager_started(self, manager: Manager) -> None:
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"""Signal emitted when a manager is started"""
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pass
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def manager_task_thread_func(self, _task, _source_object, data, cancellable):
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"""Thread function for manager tasks"""
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manager, *_rest = data
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self.emit("manager-started", manager)
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manager.run(self.game)
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@GObject.Signal(name="manager-done", arg_types=(object,))
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def manager_done(self, manager: Manager) -> None:
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"""Signal emitted when a manager is done"""
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pass
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def manager_task_callback(self, _source_object, _result, data):
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"""Callback function for manager tasks"""
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manager, *_rest = data
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self.running.remove(manager)
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self.done.add(manager)
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def on_manager_started(self, manager: Manager) -> None:
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self.emit("manager-started", manager)
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def on_manager_done(self, manager: Manager) -> None:
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self.emit("manager-done", manager)
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self.advance()
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