Fix filter logic when editing games
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@@ -175,6 +175,12 @@ class DetailsWindow(Adw.Window):
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}
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)
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if self.win.sidebar.get_selected_row().get_child() not in (
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self.win.all_games_row_box,
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self.win.added_row_box,
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):
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self.win.sidebar.select_row(self.win.added_row_box.get_parent())
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else:
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if final_name == "":
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create_dialog(
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@@ -222,11 +228,6 @@ class DetailsWindow(Adw.Window):
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self.game_cover.pictures.remove(self.cover)
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self.close()
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if self.win.sidebar.get_selected_row().get_child() not in (
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self.win.all_games_row_box,
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self.win.added_row_box,
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):
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self.win.sidebar.select_row(self.win.added_row_box.get_parent())
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self.win.show_details_page(self.game)
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def update_cover_callback(self, manager: SGDBManager):
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