Fix prefix formatting
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<schemalist gettext-domain="cartridges">
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<schema id="@APP_ID@" path="@PREFIX@">
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<schema id="@APP_ID@" path="@PREFIX@/">
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<key name="exit-after-launch" type="b">
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<default>false</default>
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</key>
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@@ -68,7 +68,7 @@
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<default>false</default>
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</key>
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</schema>
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<schema id="@APP_ID@.State" path="@PREFIX@State/">
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<schema id="@APP_ID@.State" path="@PREFIX@/State/">
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<key name="width" type="i">
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<default>1110</default>
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</key>
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@@ -13,10 +13,10 @@ pkgdatadir = join_paths(get_option('prefix'), get_option('datadir'), meson.proje
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profile = get_option('profile')
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if profile == 'development'
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app_id = 'hu.kramo.Cartridges.Devel'
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prefix = '/hu/kramo/Cartridges/Devel/'
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prefix = '/hu/kramo/Cartridges/Devel'
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elif profile == 'release'
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app_id = 'hu.kramo.Cartridges'
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prefix = '/hu/kramo/Cartridges/'
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prefix = '/hu/kramo/Cartridges'
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endif
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conf = configuration_data()
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@@ -32,7 +32,7 @@ from .save_cover import resize_cover, save_cover
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from .steamgriddb import SGDBSave
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@Gtk.Template(resource_path=shared.PREFIX + "gtk/details_window.ui")
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/details_window.ui")
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class DetailsWindow(Adw.Window):
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__gtype_name__ = "DetailsWindow"
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@@ -30,7 +30,7 @@ from . import shared
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from .game_cover import GameCover
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@Gtk.Template(resource_path=shared.PREFIX + "gtk/game.ui")
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/game.ui")
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class Game(Gtk.Box):
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__gtype_name__ = "Game"
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@@ -201,7 +201,7 @@ class Game(Gtk.Box):
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creationflags=subprocess.CREATE_NEW_PROCESS_GROUP if os.name == "nt" else 0,
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)
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if shared.state_schema.get_boolean("exit-after-launch"):
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if shared.schema.get_boolean("exit-after-launch"):
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self.app.quit()
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# The variable is the title of the game
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@@ -32,7 +32,7 @@ class GameCover:
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anim_iter = None
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placeholder_pixbuf = GdkPixbuf.Pixbuf.new_from_resource_at_scale(
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shared.PREFIX + "library_placeholder.svg", 400, 600, False
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shared.PREFIX + "/library_placeholder.svg", 400, 600, False
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)
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def __init__(self, pictures, path=None):
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@@ -93,7 +93,7 @@ class GameCover:
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)
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else:
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self.blurred = GdkPixbuf.Pixbuf.new_from_resource_at_scale(
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shared.PREFIX + "library_placeholder.svg", 2, 2, False
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shared.PREFIX + "/library_placeholder.svg", 2, 2, False
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)
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self.luminance = (0.1, 0.8)
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@@ -33,7 +33,7 @@ from .lutris_importer import lutris_cache_exists, lutris_installed
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from .steam_importer import steam_installed
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@Gtk.Template(resource_path=shared.PREFIX + "gtk/preferences.ui")
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/preferences.ui")
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class PreferencesWindow(Adw.PreferencesWindow):
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__gtype_name__ = "PreferencesWindow"
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@@ -26,7 +26,7 @@ from . import shared
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from .game import Game
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@Gtk.Template(resource_path=shared.PREFIX + "gtk/window.ui")
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@Gtk.Template(resource_path=shared.PREFIX + "/gtk/window.ui")
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class CartridgesWindow(Adw.ApplicationWindow):
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__gtype_name__ = "CartridgesWindow"
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