Implement source filtering

This commit is contained in:
kramo
2023-07-07 21:25:08 +02:00
parent 2d00d3a1bc
commit e7d27cc1c4
8 changed files with 135 additions and 24 deletions

View File

@@ -88,16 +88,44 @@ template $CartridgesWindow : Adw.ApplicationWindow {
}
}
ListBox {
Box {
ListBox sidebar {
Box all_games_row_box {
margin-top: 12;
margin-bottom: 12;
margin-start: 6;
margin-end: 6;
spacing: 12;
Image {
icon-name: "view-grid";
margin-start: 3;
margin-end: 9;
icon-name: "view-grid-symbolic";
}
Label {
halign: start;
label: _("All");
label: _("All Games");
}
}
Box added_row_box {
margin-top: 12;
margin-bottom: 12;
margin-start: 6;
margin-end: 6;
spacing: 12;
Image {
icon-name: "list-add-symbolic";
}
Label {
halign: start;
label: _("Added");
}
}
ListBoxRow {
selectable: false;
activatable: false;
Label {
label: _("Imported");
styles ["heading"]
halign: start;
}
}
styles ["navigation-sidebar"]

View File

@@ -109,9 +109,6 @@
<key name="show-sidebar" type="b">
<default>false</default>
</key>
<key name="filter" type="s">
<default>"all"</default>
</key>
<key name="steam-limiter-tokens-history" type="s">
<default>"[]"</default>
</key>

View File

@@ -158,11 +158,12 @@ class DetailsWindow(Adw.Window):
source_id = "imported"
numbers = [0]
game_id: str
for game_id in shared.source_games[source_id]:
for game_id in shared.store.source_games.get(source_id, set()):
prefix = "imported_"
if not game_id.startswith(prefix):
continue
numbers.append(int(game_id.replace(prefix, "", 1)))
game_number = max(numbers) + 1
self.game = Game(

View File

@@ -91,6 +91,7 @@ class Importer(ErrorProducer):
def run(self):
"""Use several Gio.Task to import games from added sources"""
shared.win.get_application().state = shared.AppState.IMPORT
shared.win.get_application().lookup_action("import").set_enabled(False)
self.create_dialog()
@@ -224,6 +225,8 @@ class Importer(ErrorProducer):
self.summary_toast = self.create_summary_toast()
self.create_error_dialog()
shared.win.get_application().lookup_action("import").set_enabled(True)
shared.win.get_application().state = shared.AppState.DEFAULT
shared.win.create_source_rows()
def create_error_dialog(self):
"""Dialog containing all errors raised by importers"""

View File

@@ -53,6 +53,7 @@ from src.window import CartridgesWindow
class CartridgesApplication(Adw.Application):
state = shared.AppState.DEFAULT
win = None
def __init__(self):
@@ -86,7 +87,10 @@ class CartridgesApplication(Adw.Application):
# Load games from disk
shared.store.add_manager(FileManager(), False)
shared.store.add_manager(DisplayManager())
self.state = shared.AppState.LOAD_FROM_DISK
self.load_games_from_disk()
self.state = shared.AppState.DEFAULT
self.win.create_source_rows()
# Add rest of the managers for game imports
shared.store.add_manager(LocalCoverManager())
@@ -141,6 +145,9 @@ class CartridgesApplication(Adw.Application):
game = Game(data)
shared.store.add_game(game, {"skip_save": True})
def get_source_name(self, source_id):
return globals()[f"{source_id.title()}Source"].name
def on_about_action(self, *_args):
# Get the debug info from the log files
debug_str = ""

View File

@@ -18,10 +18,18 @@
# SPDX-License-Identifier: GPL-3.0-or-later
import os
from enum import IntEnum, auto
from pathlib import Path
from gi.repository import Gdk, Gio, GLib
class AppState(IntEnum):
DEFAULT = auto()
LOAD_FROM_DISK = auto()
IMPORT = auto()
APP_ID = "@APP_ID@"
VERSION = "@VERSION@"
PREFIX = "@PREFIX@"

View File

@@ -17,6 +17,7 @@
#
# SPDX-License-Identifier: GPL-3.0-or-later
from src import shared
from src.game import Game
from src.game_cover import GameCover
from src.store.managers.manager import Manager
@@ -46,27 +47,30 @@ class DisplayManager(Manager):
"notify::visible", game.toggle_play, None
)
game.menu_button.get_popover().connect(
"notify::visible", game.win.set_active_game, game
"notify::visible", shared.win.set_active_game, game
)
if game.game_id in game.win.game_covers:
game.game_cover = game.win.game_covers[game.game_id]
if game.game_id in shared.win.game_covers:
game.game_cover = shared.win.game_covers[game.game_id]
game.game_cover.add_picture(game.cover)
else:
game.game_cover = GameCover({game.cover}, game.get_cover_path())
game.win.game_covers[game.game_id] = game.game_cover
shared.win.game_covers[game.game_id] = game.game_cover
if (
game.win.navigation_view.get_visible_page() == game.win.details_page
and game.win.active_game == game
shared.win.navigation_view.get_visible_page() == shared.win.details_page
and shared.win.active_game == game
):
game.win.show_details_page(game)
shared.win.show_details_page(game)
if not game.removed and not game.blacklisted:
if game.hidden:
game.win.hidden_library.append(game)
shared.win.hidden_library.append(game)
else:
game.win.library.append(game)
shared.win.library.append(game)
game.get_parent().set_focusable(False)
game.win.set_library_child()
shared.win.set_library_child()
if shared.win.get_application().state == shared.AppState.DEFAULT:
shared.win.create_source_rows()

View File

@@ -29,6 +29,9 @@ class CartridgesWindow(Adw.ApplicationWindow):
overlay_split_view = Gtk.Template.Child()
navigation_view = Gtk.Template.Child()
sidebar = Gtk.Template.Child()
all_games_row_box = Gtk.Template.Child()
added_row_box = Gtk.Template.Child()
toast_overlay = Gtk.Template.Child()
primary_menu_button = Gtk.Template.Child()
show_sidebar_button = Gtk.Template.Child()
@@ -73,6 +76,57 @@ class CartridgesWindow(Adw.ApplicationWindow):
active_game = None
details_view_game_cover = None
sort_state = "a-z"
filter_state = "all"
source_rows = {}
def create_source_rows(self):
self.sidebar.get_row_at_index(2).set_visible(False)
while row := self.sidebar.get_row_at_index(3):
self.sidebar.remove(row)
def get_removed(source_id):
for game in shared.store.source_games[source_id].values():
if game.removed:
return True
return False
for source_id in shared.store.source_games:
if source_id == "imported":
continue
if get_removed(source_id):
continue
row = Gtk.Label(
label=self.get_application().get_source_name(source_id),
halign=Gtk.Align.START,
margin_top=12,
margin_bottom=12,
margin_start=6,
margin_end=6,
)
self.sidebar.append(row)
self.source_rows[row.get_parent()] = source_id
self.sidebar.get_row_at_index(2).set_visible(True)
def row_selected(self, widget, row):
if not row:
widget.select_row(self.all_games_row_box.get_parent())
try:
value = self.source_rows[row]
except KeyError:
match row.get_child():
case self.all_games_row_box:
value = "all"
case self.added_row_box:
value = "imported"
self.filter_state = value
self.library.invalidate_filter()
if self.overlay_split_view.get_collapsed():
self.overlay_split_view.set_show_sidebar(False)
def __init__(self, **kwargs):
super().__init__(**kwargs)
@@ -90,7 +144,11 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.notice_empty.set_icon_name(shared.APP_ID + "-symbolic")
self.overlay_split_view.set_show_sidebar(shared.state_schema.get_boolean("show-sidebar"))
self.overlay_split_view.set_show_sidebar(
shared.state_schema.get_boolean("show-sidebar")
)
self.sidebar.select_row(self.all_games_row_box.get_parent())
if shared.PROFILE == "development":
self.add_css_class("devel")
@@ -109,6 +167,8 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.navigation_view.connect("popped", self.set_show_hidden)
self.navigation_view.connect("pushed", self.set_show_hidden)
self.sidebar.connect("row-selected", self.row_selected)
style_manager = Adw.StyleManager.get_default()
style_manager.connect("notify::dark", self.set_details_view_opacity)
style_manager.connect("notify::high-contrast", self.set_details_view_opacity)
@@ -151,9 +211,6 @@ class CartridgesWindow(Adw.ApplicationWindow):
remove_from_overlay(self.hidden_notice_no_results)
def filter_func(self, child):
if shared.state_schema.get_string("filter") != "all":
pass
game = child.get_child()
text = (
(
@@ -170,6 +227,12 @@ class CartridgesWindow(Adw.ApplicationWindow):
or (text in game.developer.lower() if game.developer else False)
)
if not filtered:
if self.filter_state == "all":
pass
elif game.source != self.filter_state:
filtered = True
game.filtered = filtered
self.set_library_child()