🎨 Better error handling in managers
This commit is contained in:
@@ -247,7 +247,7 @@ def main(version): # pylint: disable=unused-argument
|
||||
base_log_level = os.environ.get("LOGLEVEL", profile_base_log_level).upper()
|
||||
lib_log_level = os.environ.get("LIBLOGLEVEL", profile_lib_log_level).upper()
|
||||
log_levels = {
|
||||
__name__: base_log_level,
|
||||
None: base_log_level,
|
||||
"PIL": lib_log_level,
|
||||
"urllib3": lib_log_level,
|
||||
}
|
||||
|
||||
@@ -56,22 +56,24 @@ class Manager:
|
||||
self.manager_logic(game)
|
||||
except Exception as error:
|
||||
# Handle unretryable errors
|
||||
log_args = (type(error).__name__, self.name, game.game_id)
|
||||
if type(error) in self.retryable_on:
|
||||
logging.error("Unretryable %s in %s for %s", *log_args)
|
||||
log_args = (type(error).__name__, self.name, game.name, game.game_id)
|
||||
if type(error) not in self.retryable_on:
|
||||
logging.error("Unretryable %s in %s for %s (%s)", *log_args)
|
||||
self.report_error(error)
|
||||
break
|
||||
# Handle being out of retries
|
||||
elif remaining_tries == 0:
|
||||
logging.error("Too many retries due to %s in %s for %s", *log_args)
|
||||
logging.error(
|
||||
"Too many retries due to %s in %s for %s (%s)", *log_args
|
||||
)
|
||||
self.report_error(error)
|
||||
break
|
||||
# Retry
|
||||
else:
|
||||
logging.debug("Retry caused by %s in %s for %s", *log_args)
|
||||
logging.debug("Retry caused by %s in %s for %s (%s)", *log_args)
|
||||
continue
|
||||
|
||||
def process_game(self, game: Game, callback: Callable[["Manager"], Any]) -> None:
|
||||
"""Pass the game through the manager"""
|
||||
self.execute_resilient_manager_logic(game, tries=0)
|
||||
self.execute_resilient_manager_logic(game)
|
||||
callback(self)
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
from requests import HTTPError
|
||||
|
||||
from src.game import Game
|
||||
from src.store.managers.async_manager import AsyncManager
|
||||
from src.store.managers.steam_api_manager import SteamAPIManager
|
||||
from src.utils.steamgriddb import HTTPError, SGDBAuthError, SGDBError, SGDBHelper
|
||||
from src.utils.steamgriddb import HTTPError, SGDBAuthError, SGDBHelper
|
||||
|
||||
|
||||
class SGDBManager(AsyncManager):
|
||||
|
||||
@@ -66,11 +66,9 @@ class SteamHelper:
|
||||
) as response:
|
||||
response.raise_for_status()
|
||||
data = response.json()[appid]
|
||||
|
||||
except (HTTPError, JSONDecodeError) as error:
|
||||
logging.warning("Error while querying Steam API for %s", appid)
|
||||
except HTTPError as error:
|
||||
logging.warning("Steam API HTTP error for %s", appid, exc_info=error)
|
||||
raise error
|
||||
|
||||
if not data["success"]:
|
||||
logging.debug("Appid %s not found", appid)
|
||||
raise SteamGameNotFoundError()
|
||||
|
||||
Reference in New Issue
Block a user