Add itch import
This commit is contained in:
@@ -185,6 +185,21 @@ template PreferencesWindow : Adw.PreferencesWindow {
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}
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}
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}
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Adw.ExpanderRow itch_expander_row {
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title: _("itch");
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show-enable-switch: true;
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Adw.ActionRow {
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title: _("itch Install Location");
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subtitle: _("Directory to use when importing games");
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Button itch_file_chooser_button {
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icon-name: "folder-symbolic";
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valign: center;
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}
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}
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}
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}
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}
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}
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@@ -51,6 +51,12 @@
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</key>
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<key name="bottles-location" type="s">
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<default>"~/.var/app/com.usebottles.bottles/data/bottles/"</default>
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</key>
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<key name="itch" type="b">
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<default>true</default>
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</key>
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<key name="itch-location" type="s">
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<default>"~/.var/app/io.itch.itch/config/itch/"</default>
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</key>
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</schema>
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<schema id="hu.kramo.Cartridge.State" path="/hu/kramo/Cartridges/State/">
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@@ -5,22 +5,23 @@
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"sdk" : "org.gnome.Sdk",
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"command" : "cartridges",
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"finish-args" : [
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"--share=network",
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"--share=ipc",
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"--socket=fallback-x11",
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"--device=dri",
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"--socket=wayland",
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"--talk-name=org.freedesktop.Flatpak",
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"--talk-name=org.gtk.vfs.*",
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"--filesystem=xdg-run/gvfsd",
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"--filesystem=~/.steam/steam/:ro",
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"--filesystem=xdg-data/lutris/:ro",
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"--filesystem=xdg-cache/lutris/:ro",
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"--filesystem=xdg-config/heroic/:ro",
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"--filesystem=xdg-data/bottles/:ro",
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"--filesystem=xdg-config/itch/:ro",
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"--filesystem=~/.var/app/com.valvesoftware.Steam/data/Steam/:ro",
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"--filesystem=~/.var/app/net.lutris.Lutris/:ro",
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"--filesystem=~/.var/app/com.heroicgameslauncher.hgl/config/heroic/:ro",
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"--filesystem=~/.var/app/com.usebottles.bottles/data/bottles/:ro"
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"--filesystem=~/.var/app/com.usebottles.bottles/data/bottles/:ro",
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"--filesystem=~/.var/app/io.itch.itch/config/itch/:ro"
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],
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"cleanup" : [
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"/include",
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@@ -33,6 +33,7 @@ from .create_details_window import create_details_window
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from .get_games import get_games
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from .heroic_parser import heroic_parser
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from .importer import Importer
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from .itch_parser import itch_parser
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from .lutris_parser import lutris_parser
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from .preferences import PreferencesWindow
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from .save_game import save_game
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@@ -206,6 +207,9 @@ class CartridgesApplication(Adw.Application):
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if self.win.schema.get_boolean("bottles"):
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bottles_parser(self.win)
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if self.win.schema.get_boolean("itch"):
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itch_parser(self.win)
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self.win.importer.blocker = False
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if self.win.importer.import_dialog.is_visible and self.win.importer.queue == 0:
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@@ -24,9 +24,10 @@ cartridges_sources = [
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'game.py',
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'utils/importer.py',
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'utils/steam_parser.py',
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'utils/lutris_parser.py',
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'utils/heroic_parser.py',
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'utils/bottles_parser.py',
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'utils/lutris_parser.py',
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'utils/itch_parser.py',
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'utils/get_games.py',
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'utils/save_game.py',
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'utils/save_cover.py',
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@@ -110,6 +110,9 @@ class PreferencesWindow(Adw.PreferencesWindow):
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bottles_expander_row = Gtk.Template.Child()
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bottles_file_chooser_button = Gtk.Template.Child()
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itch_expander_row = Gtk.Template.Child()
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itch_file_chooser_button = Gtk.Template.Child()
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def __init__(self, parent_widget, **kwargs):
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super().__init__(**kwargs)
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self.schema = parent_widget.schema
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@@ -281,6 +284,18 @@ class PreferencesWindow(Adw.PreferencesWindow):
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if os.name == "nt":
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self.sources_group.remove(self.bottles_expander_row)
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# itch
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ImportPreferences(
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self,
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"itch",
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"itch",
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"itch-location",
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[Path("db") / "butler.db"],
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self.itch_expander_row,
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self.itch_file_chooser_button,
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True,
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)
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def choose_folder(self, _widget, function):
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self.file_chooser.select_folder(self.parent_widget, None, function, None)
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@@ -51,8 +51,8 @@ class Importer:
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self.import_dialog.present()
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def save_cover(self, game_id, cover_path):
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save_cover(self.parent_widget, game_id, cover_path)
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def save_cover(self, game_id, cover_path=None, pixbuf=None):
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save_cover(self.parent_widget, game_id, cover_path, pixbuf)
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def save_game(self, values=None):
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if values:
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161
src/utils/itch_parser.py
Normal file
161
src/utils/itch_parser.py
Normal file
@@ -0,0 +1,161 @@
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# itch_parser.py
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#
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# Copyright 2022-2023 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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import urllib.request
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from pathlib import Path
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from shutil import copyfile
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from sqlite3 import connect
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from time import time
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from gi.repository import GdkPixbuf, Gio
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def get_game(task, current_time, parent_widget, row, importer):
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values = {}
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values["game_id"] = f"itch_{row[0]}"
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if (
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values["game_id"] in parent_widget.games
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and not parent_widget.games[values["game_id"]].removed
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):
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task.return_value(None)
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return
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values["added"] = current_time
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values["executable"] = ["xdg-open", f"itch://caves/{row[4]}/launch"]
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values["hidden"] = False
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values["last_played"] = 0
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values["name"] = row[1]
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values["source"] = "itch"
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if row[3] or row[2]:
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tmp_file = Gio.File.new_tmp(None)[0]
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try:
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with urllib.request.urlopen(row[3] or row[2], timeout=5) as open_file:
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Path(tmp_file.get_path()).write_bytes(open_file.read())
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except urllib.error.URLError:
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task.return_value(values)
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return
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cover_pixbuf = GdkPixbuf.Pixbuf.new_from_stream_at_scale(
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tmp_file.read(), 2, 2, False
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).scale_simple(400, 600, GdkPixbuf.InterpType.BILINEAR)
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itch_pixbuf = GdkPixbuf.Pixbuf.new_from_stream(tmp_file.read())
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itch_pixbuf = itch_pixbuf.scale_simple(
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400,
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itch_pixbuf.get_height() * (400 / itch_pixbuf.get_width()),
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GdkPixbuf.InterpType.BILINEAR,
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)
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itch_pixbuf.composite(
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cover_pixbuf,
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0,
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(600 - itch_pixbuf.get_height()) / 2,
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itch_pixbuf.get_width(),
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itch_pixbuf.get_height(),
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0,
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(600 - itch_pixbuf.get_height()) / 2,
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1.0,
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1.0,
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GdkPixbuf.InterpType.BILINEAR,
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255,
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)
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importer.save_cover(values["game_id"], pixbuf=cover_pixbuf)
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task.return_value(values)
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def get_games_async(parent_widget, rows, importer):
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current_time = int(time())
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# Wrap the function in another one as Gio.Task.run_in_thread does not allow for passing args
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def create_func(current_time, parent_widget, row):
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def wrapper(task, *_unused):
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get_game(
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task,
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current_time,
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parent_widget,
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row,
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importer,
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)
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return wrapper
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def update_games(_task, result):
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final_values = result.propagate_value()[1]
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# No need for an if statement as final_value would be None for games we don't want to save
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importer.save_game(final_values)
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for row in rows:
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task = Gio.Task.new(None, None, update_games)
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task.run_in_thread(create_func(current_time, parent_widget, row))
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def itch_parser(parent_widget):
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schema = parent_widget.schema
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database_path = (
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Path(schema.get_string("itch-location")) / "db" / "butler.db"
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).expanduser()
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if not database_path.is_file():
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if Path("~/.var/app/io.itch.itch/config/itch/").expanduser().exists():
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schema.set_string("itch-location", "~/.var/app/io.itch.itch/config/itch/")
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elif (parent_widget.config_dir / "itch").exists():
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schema.set_string("itch-location", str(parent_widget.config_dir / "itch"))
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else:
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return
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database_path = (
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Path(schema.get_string("itch-location")) / "db" / "butler.db"
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).expanduser()
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db_cache_dir = parent_widget.cache_dir / "cartridges" / "itch"
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db_cache_dir.mkdir(parents=True, exist_ok=True)
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# Copy the file because sqlite3 doesn't like databases in /run/user/
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database_tmp_path = db_cache_dir / "butler.db"
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copyfile(database_path, database_tmp_path)
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db_request = """
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SELECT
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games.id,
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games.title,
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games.cover_url,
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games.still_cover_url,
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caves.id
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FROM
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'caves'
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INNER JOIN
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'games'
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ON
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caves.game_id = games.id
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;
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"""
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connection = connect(database_tmp_path)
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cursor = connection.execute(db_request)
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rows = cursor.fetchall()
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connection.close()
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database_tmp_path.unlink(missing_ok=True)
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importer = parent_widget.importer
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importer.total_queue += len(rows)
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importer.queue += len(rows)
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get_games_async(parent_widget, rows, importer)
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@@ -21,7 +21,7 @@
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from gi.repository import GdkPixbuf, Gio
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def save_cover(parent_widget, game_id, cover_path, pixbuf=None):
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def save_cover(parent_widget, game_id, cover_path=None, pixbuf=None):
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covers_dir = parent_widget.data_dir / "cartridges" / "covers"
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covers_dir.mkdir(parents=True, exist_ok=True)
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@@ -24,7 +24,7 @@ import urllib.request
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from pathlib import Path
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from time import time
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from gi.repository import Gio, GLib
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from gi.repository import Gio
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def update_values_from_data(content, values):
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@@ -70,25 +70,6 @@ def get_game(
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values["added"] = current_time
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values["last_played"] = 0
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url = f'https://store.steampowered.com/api/appdetails?appids={values["appid"]}'
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# On Linux the request is made through gvfs so the app can run without network permissions
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if os.name == "nt":
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try:
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with urllib.request.urlopen(url, timeout=10) as open_file:
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content = open_file.read().decode("utf-8")
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except urllib.error.URLError:
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content = None
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else:
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open_file = Gio.File.new_for_uri(url)
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try:
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content = open_file.load_contents()[1]
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except GLib.GError:
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content = None
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if content:
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values = update_values_from_data(content, values)
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if (
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steam_dir
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/ "appcache"
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@@ -105,8 +86,18 @@ def get_game(
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),
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)
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try:
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with urllib.request.urlopen(
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f'https://store.steampowered.com/api/appdetails?appids={values["appid"]}',
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timeout=5,
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) as open_file:
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content = open_file.read().decode("utf-8")
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except urllib.error.URLError:
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task.return_value(values)
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return
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values = update_values_from_data(content, values)
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task.return_value(values)
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return
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def get_games_async(parent_widget, appmanifests, steam_dir, importer):
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@@ -129,19 +120,12 @@ def get_games_async(parent_widget, appmanifests, steam_dir, importer):
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return wrapper
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def update_games(_task, result):
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try:
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final_values = result.propagate_value()[1]
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# No need for an if statement as final_value would be None for games we don't want to save
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importer.save_game(final_values)
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except GLib.GError: # Handle the exception for the timeout
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importer.save_game()
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final_values = result.propagate_value()[1]
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# No need for an if statement as final_value would be None for games we don't want to save
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importer.save_game(final_values)
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for appmanifest in appmanifests:
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cancellable = Gio.Cancellable.new()
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GLib.timeout_add_seconds(5, cancellable.cancel)
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task = Gio.Task.new(None, cancellable, update_games)
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task.set_return_on_cancel(True)
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task = Gio.Task.new(None, None, update_games)
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task.run_in_thread(
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create_func(datatypes, current_time, parent_widget, appmanifest, steam_dir)
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)
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Block a user