Compare commits
5 Commits
rewrite
...
rewrite-si
| Author | SHA1 | Date | |
|---|---|---|---|
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faaef4bd5e | ||
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3c18ae0964 | ||
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46a30614c3 | ||
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afa9b4ca84 | ||
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b6d73e0efe |
@@ -19,11 +19,6 @@ class Application(Adw.Application):
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def __init__(self):
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super().__init__(application_id=APP_ID)
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@override
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def do_startup(self):
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Adw.Application.do_startup(self)
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self.props.style_manager.props.color_scheme = Adw.ColorScheme.PREFER_DARK
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self.add_action_entries((
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("quit", lambda *_: self.quit()),
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("about", lambda *_: self._present_about_dialog()),
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@@ -33,6 +28,11 @@ class Application(Adw.Application):
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sources.load()
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collections.load()
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@override
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def do_startup(self):
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Adw.Application.do_startup(self)
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Adw.StyleManager.get_default().props.color_scheme = Adw.ColorScheme.PREFER_DARK
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@override
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def do_activate(self):
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window = self.props.active_window or Window(application=self)
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@@ -112,6 +112,11 @@ class Gamepad(GObject.Object):
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focus_widget.activate()
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return
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if self.window.sidebar.get_focus_child():
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selected_item = self.window.sidebar.get_selected_item()
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self.window.navigate_sidebar(self.window.sidebar, item=selected_item)
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return
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self.window.grid.activate_action(
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"list.activate-item",
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GLib.Variant.new_uint32(self._get_current_position()),
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@@ -136,7 +141,20 @@ class Gamepad(GObject.Object):
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open_menu.grab_focus()
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return
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self.window.grid.grab_focus()
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grid_visible = self.window.view_stack.props.visible_child_name == "grid"
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if self._is_focused_on_top_bar():
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focus_widget = self.window.grid if grid_visible else self.window.sidebar
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# If the grid is not visible (i.e no search results or imports)
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# the searchbar is focused as a fallback.
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fallback_child = (
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self.window.grid
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if self.window.sidebar.get_focus_child()
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else self.window.sidebar
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)
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focus_widget = fallback_child if grid_visible else self.window.search_entry
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focus_widget.grab_focus()
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self.window.props.focus_visible = True
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def _navigate_to_game_position(self, new_pos: int):
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@@ -147,24 +165,67 @@ class Gamepad(GObject.Object):
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def _move_horizontally(self, direction: Gtk.DirectionType):
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if self._is_focused_on_top_bar():
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if not self.window.header_bar.child_focus(direction):
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self.window.header_bar.keynav_failed(direction)
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if self.window.header_bar.child_focus(direction):
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self.window.props.focus_visible = True
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return
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# The usual behaviour of child_focus() on the header bar on the
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# left will result in the above child focus to fail, so
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# we need to manually check the user is going left to then focus the
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# sidebar.
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if direction is not self._get_rtl_direction(
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Gtk.DirectionType.RIGHT, Gtk.DirectionType.LEFT
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):
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self.window.header_bar.keynav_failed(direction)
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return
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self.window.sidebar.grab_focus()
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self.window.props.focus_visible = True
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return
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if self._can_navigate_games_page():
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self._navigate_to_game_position(
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self._get_current_position()
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+ (
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-1
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if direction
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== self._get_rtl_direction(
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Gtk.DirectionType.RIGHT, Gtk.DirectionType.LEFT
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)
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else 1
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)
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if self.window.sidebar.get_focus_child():
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# The usual behaviour of child_focus() on the sidebar
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# would result in the + button being focused, instead of the grid
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# so we need to grab the focus of the grid if the user inputs the
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# corresponding direction to the grid.
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grid_direction = self._get_rtl_direction(
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Gtk.DirectionType.LEFT, Gtk.DirectionType.RIGHT
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)
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# Focus the first game when re-entering from sidebar
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if direction is grid_direction:
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self.window.grid.scroll_to(0, Gtk.ListScrollFlags.FOCUS, None)
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self.window.grid.grab_focus()
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return
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self.window.sidebar.keynav_failed(direction)
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return
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if self._can_navigate_games_page():
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if not self._get_focused_game():
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return
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new_pos = self._get_current_position() + (
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-1
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if direction
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== self._get_rtl_direction(
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Gtk.DirectionType.RIGHT, Gtk.DirectionType.LEFT
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)
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else 1
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)
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# If the user is focused on the first game and tries to go
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# back another game, instead of failing, the focus should
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# change to the sidebar.
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if new_pos < 0:
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self.window.sidebar.grab_focus()
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self.window.props.focus_visible = True
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return
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self._navigate_to_game_position(new_pos)
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return
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if self.window.navigation_view.props.visible_page_tag == "details":
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@@ -184,6 +245,14 @@ class Gamepad(GObject.Object):
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self.window.grid.grab_focus()
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return
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if self.window.sidebar.get_focus_child():
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if self.window.sidebar.child_focus(direction):
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self.window.props.focus_visible = True
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return
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self.window.sidebar.keynav_failed(direction)
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return
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if self._can_navigate_games_page():
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if not (game := self._get_focused_game()):
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return
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@@ -54,8 +54,6 @@ class _SourceModule(Protocol):
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class Source(GObject.Object, Gio.ListModel): # pyright: ignore[reportIncompatibleMethodOverride]
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"""A source of games to import."""
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__gtype_name__ = __qualname__
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id = GObject.Property(type=str)
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name = GObject.Property(type=str)
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icon_name = GObject.Property(type=str)
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@@ -67,11 +65,11 @@ class Source(GObject.Object, Gio.ListModel): # pyright: ignore[reportIncompatib
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self.id, self.name, self._module = module.ID, module.NAME, module
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self.bind_property(
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"id",
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"name",
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self,
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"icon-name",
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GObject.BindingFlags.SYNC_CREATE,
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lambda _, ident: f"{ident}-symbolic",
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lambda _, name: f"{name}-symbolic",
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)
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try:
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@@ -2,7 +2,7 @@
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# SPDX-FileCopyrightText: Copyright 2025 Jamie Gravendeel
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from itertools import product
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from typing import Any, NamedTuple, cast
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from typing import Any, NamedTuple, TypeVar, cast
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from gi.repository import Adw, Gio, GObject, Gtk
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@@ -40,6 +40,8 @@ _ICONS = (
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_Icon("fist", "✊"),
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)
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_T = TypeVar("_T")
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@Gtk.Template.from_resource(f"{PREFIX}/collection-details.ui")
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class CollectionDetails(Adw.Dialog):
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@@ -130,9 +132,9 @@ class CollectionDetails(Adw.Dialog):
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self.close()
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@Gtk.Template.Callback()
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def _or[T](self, _obj, first: T, second: T) -> T:
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def _or(self, _obj, first: _T, second: _T) -> _T:
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return first or second
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@Gtk.Template.Callback()
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def _if_else[T](self, _obj, condition: object, first: T, second: T) -> T:
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def _if_else(self, _obj, condition: object, first: _T, second: _T) -> _T:
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return first if condition else second
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@@ -5,27 +5,27 @@ template $Cover: Adw.Bin {
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child: Adw.Clamp {
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orientation: vertical;
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unit: px;
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maximum-size: bind template.height;
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tightening-threshold: bind template.height;
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maximum-size: bind _picture.height-request;
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tightening-threshold: bind _picture.height-request;
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child: Adw.Clamp {
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unit: px;
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maximum-size: bind template.width;
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tightening-threshold: bind template.width;
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maximum-size: bind _picture.width-request;
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tightening-threshold: bind _picture.width-request;
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child: Adw.ViewStack {
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name: "cover";
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visible-child-name: bind $_if_else(template.paintable, "cover", "icon") as <string>;
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visible-child-name: bind $_get_stack_child(template.paintable) as <string>;
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overflow: hidden;
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enable-transitions: true;
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Adw.ViewStackPage {
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name: "cover";
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child: Picture {
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child: Picture _picture {
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paintable: bind template.paintable;
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width-request: bind template.width;
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height-request: bind template.height;
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width-request: 200;
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height-request: 300;
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content-fit: cover;
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};
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}
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@@ -34,10 +34,7 @@ template $Cover: Adw.Bin {
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name: "icon";
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child: Image {
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icon-name: bind $_concat(
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template.root as <Window>.application as <Application>.application-id,
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"-symbolic"
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) as <string>;
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icon-name: bind template.app-icon-name;
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pixel-size: 80;
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styles [
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@@ -3,7 +3,7 @@
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from gi.repository import Adw, Gdk, GObject, Gtk
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from cartridges.config import PREFIX
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from cartridges.config import APP_ID, PREFIX
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@Gtk.Template.from_resource(f"{PREFIX}/cover.ui")
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@@ -12,14 +12,12 @@ class Cover(Adw.Bin):
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__gtype_name__ = __qualname__
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picture = GObject.Property(lambda self: self._picture, type=Gtk.Picture)
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paintable = GObject.Property(type=Gdk.Paintable)
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width = GObject.Property(type=int, default=200)
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height = GObject.Property(type=int, default=300)
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app_icon_name = GObject.Property(type=str, default=f"{APP_ID}-symbolic")
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_picture = Gtk.Template.Child()
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@Gtk.Template.Callback()
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def _if_else[T](self, _obj, condition: object, first: T, second: T) -> T:
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return first if condition else second
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@Gtk.Template.Callback()
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def _concat(self, _obj, *strings: str) -> str:
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return "".join(strings)
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def _get_stack_child(self, _obj, paintable: Gdk.Paintable | None) -> str:
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return "cover" if paintable else "icon"
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@@ -12,8 +12,8 @@ template $GameItem: Box {
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Adw.Clamp {
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unit: px;
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maximum-size: bind cover.width;
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tightening-threshold: bind cover.width;
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maximum-size: bind cover.picture as <Picture>.width-request;
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tightening-threshold: bind cover.picture as <Picture>.width-request;
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child: Overlay {
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child: $Cover cover {
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@@ -7,7 +7,7 @@ import sys
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import time
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from datetime import UTC, datetime
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from gettext import gettext as _
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from typing import Any, cast
|
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from typing import Any, TypeVar, cast
|
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from urllib.parse import quote
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|
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from gi.repository import Adw, Gdk, Gio, GLib, GObject, Gtk
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@@ -26,6 +26,8 @@ _REQUIRED_PROPERTIES = {
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prop.name for prop in games.PROPERTIES if prop.editable and prop.required
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}
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|
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_T = TypeVar("_T")
|
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|
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|
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@Gtk.Template.from_resource(f"{PREFIX}/game-details.ui")
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class GameDetails(Adw.NavigationPage):
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@@ -146,11 +148,11 @@ class GameDetails(Adw.NavigationPage):
|
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self.collections_box.finish()
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|
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@Gtk.Template.Callback()
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def _or[T](self, _obj, first: T, second: T) -> T:
|
||||
def _or(self, _obj, first: _T, second: _T) -> _T:
|
||||
return first or second
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
def _if_else[T](self, _obj, condition: object, first: T, second: T) -> T:
|
||||
def _if_else(self, _obj, condition: object, first: _T, second: _T) -> _T:
|
||||
return first if condition else second
|
||||
|
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@Gtk.Template.Callback()
|
||||
|
||||
@@ -19,24 +19,7 @@ _SORT_MODES = {
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"oldest": ("added", False),
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||||
}
|
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|
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filter_ = Gtk.EveryFilter()
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filter_.append(
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Gtk.BoolFilter(
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expression=Gtk.PropertyExpression.new(Game, None, "removed"),
|
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invert=True,
|
||||
)
|
||||
)
|
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filter_.append(
|
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Gtk.BoolFilter(
|
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expression=Gtk.PropertyExpression.new(Game, None, "blacklisted"),
|
||||
invert=True,
|
||||
)
|
||||
)
|
||||
model = Gtk.FilterListModel(
|
||||
model=Gtk.FlattenListModel.new(sources.model),
|
||||
filter=filter_,
|
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watch_items=True, # pyright: ignore[reportCallIssue]
|
||||
)
|
||||
model = Gtk.FlattenListModel.new(sources.model)
|
||||
|
||||
|
||||
class GameSorter(Gtk.Sorter):
|
||||
|
||||
@@ -7,7 +7,6 @@ python.install_sources(
|
||||
'game_details.py',
|
||||
'game_item.py',
|
||||
'games.py',
|
||||
'sources.py',
|
||||
'window.py',
|
||||
),
|
||||
subdir: 'cartridges' / 'ui',
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
# SPDX-License-Identifier: GPL-3.0-or-later
|
||||
# SPDX-FileCopyrightText: Copyright 2025 Jamie Gravendeel
|
||||
|
||||
from gi.repository import Adw, Gio, GObject, Gtk
|
||||
|
||||
from cartridges import sources
|
||||
from cartridges.sources import Source
|
||||
from cartridges.ui import games
|
||||
|
||||
|
||||
class SourceSidebarItem(Adw.SidebarItem): # pyright: ignore[reportAttributeAccessIssue]
|
||||
"""A sidebar item representing a source."""
|
||||
|
||||
model = GObject.Property(type=Gio.ListModel)
|
||||
|
||||
@GObject.Property(type=Source)
|
||||
def source(self) -> Source:
|
||||
"""The source that `self` represents."""
|
||||
return self._source
|
||||
|
||||
@source.setter
|
||||
def source(self, source: Source):
|
||||
self._source = source
|
||||
flags = GObject.BindingFlags.SYNC_CREATE
|
||||
source.bind_property("name", self, "title", flags)
|
||||
source.bind_property("icon-name", self, "icon-name", flags)
|
||||
|
||||
self.model = Gtk.FilterListModel(
|
||||
model=source,
|
||||
filter=games.filter_,
|
||||
watch_items=True, # pyright: ignore[reportCallIssue]
|
||||
)
|
||||
# https://gitlab.gnome.org/GNOME/gtk/-/issues/7959
|
||||
self.model.connect(
|
||||
"items-changed",
|
||||
lambda *_: self.set_property("visible", self.model.props.n_items),
|
||||
)
|
||||
self.props.visible = self.model.props.n_items
|
||||
|
||||
|
||||
model = Gtk.SortListModel.new(
|
||||
sources.model,
|
||||
Gtk.StringSorter.new(Gtk.PropertyExpression.new(Source, None, "name")),
|
||||
)
|
||||
@@ -94,10 +94,6 @@ template $Window: Adw.ApplicationWindow {
|
||||
}
|
||||
}
|
||||
|
||||
Adw.SidebarSection sources {
|
||||
title: _("Sources");
|
||||
}
|
||||
|
||||
Adw.SidebarSection collections {
|
||||
title: _("Collections");
|
||||
|
||||
@@ -212,7 +208,7 @@ template $Window: Adw.ApplicationWindow {
|
||||
}
|
||||
|
||||
content: Adw.ToastOverlay toast_overlay {
|
||||
child: Adw.ViewStack {
|
||||
child: Adw.ViewStack view_stack {
|
||||
visible-child-name: bind $_if_else(
|
||||
grid.model as <NoSelection>.n-items,
|
||||
"grid",
|
||||
@@ -266,6 +262,16 @@ template $Window: Adw.ApplicationWindow {
|
||||
expression: expr item as <$Game>.hidden;
|
||||
invert: bind template.show-hidden inverted;
|
||||
}
|
||||
|
||||
BoolFilter {
|
||||
expression: expr item as <$Game>.removed;
|
||||
invert: true;
|
||||
}
|
||||
|
||||
BoolFilter {
|
||||
expression: expr item as <$Game>.blacklisted;
|
||||
invert: true;
|
||||
}
|
||||
};
|
||||
|
||||
model: bind template.model;
|
||||
|
||||
@@ -6,22 +6,21 @@
|
||||
import sys
|
||||
from collections.abc import Callable
|
||||
from gettext import gettext as _
|
||||
from typing import Any, cast
|
||||
from typing import Any, TypeVar, cast
|
||||
|
||||
from gi.repository import Adw, Gio, GLib, GObject, Gtk
|
||||
|
||||
from cartridges import STATE_SETTINGS
|
||||
from cartridges.collections import Collection
|
||||
from cartridges.config import PREFIX, PROFILE
|
||||
from cartridges.sources import Source, imported
|
||||
from cartridges.ui import collections, games, sources
|
||||
from cartridges.sources import imported
|
||||
from cartridges.ui import collections, games
|
||||
|
||||
from .collection_details import CollectionDetails
|
||||
from .collections import CollectionFilter, CollectionSidebarItem
|
||||
from .game_details import GameDetails
|
||||
from .game_item import GameItem # noqa: F401
|
||||
from .games import GameSorter
|
||||
from .sources import SourceSidebarItem
|
||||
|
||||
if sys.platform.startswith("linux"):
|
||||
from cartridges import gamepads
|
||||
@@ -35,6 +34,7 @@ SORT_MODES = {
|
||||
"oldest": ("added", True),
|
||||
}
|
||||
|
||||
_T = TypeVar("_T")
|
||||
type _UndoFunc = Callable[[], Any]
|
||||
|
||||
|
||||
@@ -46,7 +46,6 @@ class Window(Adw.ApplicationWindow):
|
||||
|
||||
split_view: Adw.OverlaySplitView = Gtk.Template.Child()
|
||||
sidebar: Adw.Sidebar = Gtk.Template.Child() # pyright: ignore[reportAttributeAccessIssue]
|
||||
sources: Adw.SidebarSection = Gtk.Template.Child() # pyright: ignore[reportAttributeAccessIssue]
|
||||
collections: Adw.SidebarSection = Gtk.Template.Child() # pyright: ignore[reportAttributeAccessIssue]
|
||||
new_collection_item: Adw.SidebarItem = Gtk.Template.Child() # pyright: ignore[reportAttributeAccessIssue]
|
||||
collection_menu: Gio.Menu = Gtk.Template.Child()
|
||||
@@ -57,6 +56,7 @@ class Window(Adw.ApplicationWindow):
|
||||
sort_button: Gtk.MenuButton = Gtk.Template.Child()
|
||||
main_menu_button: Gtk.MenuButton = Gtk.Template.Child()
|
||||
toast_overlay: Adw.ToastOverlay = Gtk.Template.Child()
|
||||
view_stack: Adw.ViewStack = Gtk.Template.Child()
|
||||
grid: Gtk.GridView = Gtk.Template.Child()
|
||||
sorter: GameSorter = Gtk.Template.Child()
|
||||
collection_filter: CollectionFilter = Gtk.Template.Child()
|
||||
@@ -110,7 +110,6 @@ class Window(Adw.ApplicationWindow):
|
||||
|
||||
# https://gitlab.gnome.org/GNOME/gtk/-/issues/7901
|
||||
self.search_entry.set_key_capture_widget(self)
|
||||
self.sources.bind_model(sources.model, self._create_source_item)
|
||||
self.collections.bind_model(
|
||||
collections.model,
|
||||
lambda collection: CollectionSidebarItem(collection=collection),
|
||||
@@ -165,17 +164,26 @@ class Window(Adw.ApplicationWindow):
|
||||
|
||||
self.toast_overlay.add_toast(toast)
|
||||
|
||||
def _create_source_item(self, source: Source) -> SourceSidebarItem:
|
||||
item = SourceSidebarItem(source=source)
|
||||
item.connect(
|
||||
"notify::visible",
|
||||
lambda item, _: self._source_empty() if not item.props.visible else None,
|
||||
)
|
||||
return item
|
||||
def navigate_sidebar(self, sidebar: Adw.Sidebar, item: Adw.SidebarItem): # pyright: ignore[reportAttributeAccessIssue]
|
||||
"""Select given item in the sidebar.
|
||||
|
||||
def _source_empty(self):
|
||||
self.model = games.model
|
||||
self.sidebar.props.selected = 0
|
||||
Item should correspond to a collection, or the all game category/
|
||||
new collection buttons.
|
||||
"""
|
||||
match item:
|
||||
case self.new_collection_item:
|
||||
self._add_collection()
|
||||
sidebar.props.selected = self._selected_sidebar_item
|
||||
case CollectionSidebarItem():
|
||||
self.collection = item.collection
|
||||
case _:
|
||||
self.collection = None
|
||||
|
||||
if item is not self.new_collection_item:
|
||||
self._selected_sidebar_item = sidebar.props.selected
|
||||
|
||||
if self.split_view.props.collapsed:
|
||||
self.split_view.props.show_sidebar = False
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
def _show_sidebar_title(self, _obj, layout: str) -> bool:
|
||||
@@ -184,27 +192,7 @@ class Window(Adw.ApplicationWindow):
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
def _navigate(self, sidebar: Adw.Sidebar, index: int): # pyright: ignore[reportAttributeAccessIssue]
|
||||
item = sidebar.get_item(index)
|
||||
|
||||
match item:
|
||||
case self.new_collection_item:
|
||||
self._add_collection()
|
||||
sidebar.props.selected = self._selected_sidebar_item
|
||||
case SourceSidebarItem():
|
||||
self.collection = None
|
||||
self.model = item.model
|
||||
case CollectionSidebarItem():
|
||||
self.collection = item.collection
|
||||
self.model = games.model
|
||||
case _:
|
||||
self.collection = None
|
||||
self.model = games.model
|
||||
|
||||
if item is not self.new_collection_item:
|
||||
self._selected_sidebar_item = index
|
||||
|
||||
if self.split_view.props.collapsed:
|
||||
self.split_view.props.show_sidebar = False
|
||||
self.navigate_sidebar(sidebar, sidebar.get_item(index))
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
def _update_selection(self, sidebar: Adw.Sidebar, *_args): # pyright: ignore[reportAttributeAccessIssue]
|
||||
@@ -233,7 +221,7 @@ class Window(Adw.ApplicationWindow):
|
||||
gamepads.setup_monitor() # pyright: ignore[reportPossiblyUnboundVariable]
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
def _if_else[T](self, _obj, condition: object, first: T, second: T) -> T:
|
||||
def _if_else(self, _obj, condition: object, first: _T, second: _T) -> _T:
|
||||
return first if condition else second
|
||||
|
||||
@Gtk.Template.Callback()
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="none"><path fill="#000" fill-rule="evenodd" d="m7.872 16-3.817-3.083L2 2.79 7.872 0l5.871 2.789-2.055 10.128zm0-4.257-.294-.293-.88-7.927 1.1-1.908 1.174 1.908-.807 7.927zm-.294.367-.147.367-1.761.294-.294-.66.294-.662 1.761.294zm-.073.734-.22 1.541.587.294.587-.294-.22-1.541-.367-.22zm.807-.367-.147-.367.147-.367 1.761-.293.294.66-.294.66z" clip-rule="evenodd"/></svg>
|
||||
|
Before Width: | Height: | Size: 440 B |
@@ -4,10 +4,6 @@
|
||||
<file>apply-symbolic.svg</file>
|
||||
<file>cancel-symbolic.svg</file>
|
||||
<file>filter-symbolic.svg</file>
|
||||
<!-- Sources -->
|
||||
<file>heroic-symbolic.svg</file>
|
||||
<file>imported-symbolic.svg</file>
|
||||
<file>steam-symbolic.svg</file>
|
||||
<!-- Categories -->
|
||||
<file>collection-symbolic.svg</file>
|
||||
<file>ball-symbolic.svg</file>
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" viewBox="0 0 16 16"><path fill="#222" d="M7 1v6H1v2h6v6h2V9h6V7H9V1zm0 0"/></svg>
|
||||
|
Before Width: | Height: | Size: 144 B |
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16" fill="none"><g clip-path="url(#a)"><path fill="#000" fill-rule="evenodd" d="M9.352 5.1a1.509 1.509 0 1 0 2.51 1.675A1.509 1.509 0 0 0 9.352 5.1m2.923-.277a2.009 2.009 0 1 1-3.34 2.231 2.009 2.009 0 0 1 3.34-2.23ZM5.01 12.131l-.983-.407a1.7 1.7 0 0 0 3.108-.103 1.696 1.696 0 0 0-1.213-2.29 1.7 1.7 0 0 0-.966.07l1.015.421a1.249 1.249 0 0 1-.96 2.307zM2.546 2.121A8 8 0 0 1 7.966 0l.003.013a7.99 7.99 0 0 1 7.159 4.432 7.996 7.996 0 0 1-4.277 11.018 7.99 7.99 0 0 1-8.274-1.558A8 8 0 0 1 .279 10.18l3.064 1.267A2.264 2.264 0 0 0 7.823 11v-.107l2.718-1.938h.063A3.016 3.016 0 1 0 7.589 5.94v.031l-1.906 2.76h-.126c-.454 0-.898.138-1.273.395L0 7.354A8 8 0 0 1 2.546 2.12Z" clip-rule="evenodd"/></g><defs><clipPath id="a"><path fill="#fff" d="M0 0h16v16H0z"/></clipPath></defs></svg>
|
||||
|
Before Width: | Height: | Size: 842 B |
@@ -17,7 +17,6 @@ cartridges/ui/game_details.py
|
||||
cartridges/ui/game_item.py
|
||||
cartridges/ui/games.py
|
||||
cartridges/ui/shortcuts-dialog.blp
|
||||
cartridges/ui/sources.py
|
||||
cartridges/ui/window.blp
|
||||
cartridges/ui/window.py
|
||||
data/page.kramo.Cartridges.desktop.in
|
||||
|
||||
Reference in New Issue
Block a user