111 lines
4.5 KiB
Python
111 lines
4.5 KiB
Python
# steam_parser.py
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#
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# Copyright 2022 kramo
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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# SPDX-License-Identifier: GPL-3.0-or-later
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def steam_parser(parent_widget, action):
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import os, re, time
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from gi.repository import Gtk, GLib
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from .create_dialog import create_dialog
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from .save_cover import save_cover
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schema = parent_widget.schema
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steam_dir = os.path.expanduser(schema.get_string("steam-location"))
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def steam_not_found():
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if os.path.exists(os.path.expanduser("~/.var/app/com.valvesoftware.Steam/data/Steam/")):
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schema.set_string("steam-location", "~/.var/app/com.valvesoftware.Steam/data/Steam/")
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action(None, None)
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elif os.path.exists(os.path.expanduser("~/.steam/steam/")):
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schema.set_string("steam-location", "~/.steam/steam/")
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action(None, None)
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else:
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filechooser = Gtk.FileDialog.new()
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def set_steam_dir(source, result, _):
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try:
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schema.set_string("steam-location", filechooser.select_folder_finish(result).get_path())
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action(None, None)
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except GLib.GError:
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return
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def choose_folder(widget):
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filechooser.select_folder(parent_widget, None, set_steam_dir, None)
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def response(widget, response):
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if response == "choose_folder":
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choose_folder(widget)
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create_dialog(parent_widget, _("Couldn't Import Games"), _("Steam directory cannot be found."), "choose_folder", _("Set Steam Location")).connect("response", response)
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if os.path.exists(os.path.join(steam_dir, "steamapps")):
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pass
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elif os.path.exists(os.path.join(steam_dir, "steam", "steamapps")):
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schema.set_string("steam-location", os.path.join(steam_dir, "steam"))
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elif os.path.exists(os.path.join(steam_dir, "Steam", "steamapps")):
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schema.set_string("steam-location", os.path.join(steam_dir, "Steam"))
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else:
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steam_not_found()
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return {}
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steam_dir = os.path.expanduser(schema.get_string("steam-location"))
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appmanifests = []
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datatypes = ["appid", "name"]
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steam_games = {}
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current_time = int(time.time())
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for open_file in os.listdir(os.path.join(steam_dir, "steamapps")):
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path = os.path.join(steam_dir, "steamapps", open_file)
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if os.path.isfile(path) and "appmanifest" in open_file:
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appmanifests.append(path)
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for appmanifest in appmanifests:
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values = {}
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open_file = open(appmanifest, "r")
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data = open_file.read()
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open_file.close()
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for datatype in datatypes:
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value = re.findall("\"" + datatype + "\"\t\t\"(.*)\"\n", data)
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values[datatype] = value[0]
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values["game_id"] = "steam_" + values["appid"]
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if values["game_id"] in parent_widget.games and "removed" not in parent_widget.games[values["game_id"]].keys():
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continue
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values["executable"] = "xdg-open steam://rungameid/" + values["appid"]
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values["hidden"] = False
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values["source"] = "steam"
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values["added"] = current_time
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values["last_played"] = 0
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if os.path.isfile(os.path.join(steam_dir, "appcache", "librarycache", values["appid"] + "_library_600x900.jpg")):
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values["pixbuf_options"] = save_cover(values, parent_widget, os.path.join(steam_dir, "appcache", "librarycache", values["appid"] + "_library_600x900.jpg"))
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steam_games[values["game_id"]] = values
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if len(steam_games) == 0:
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create_dialog(parent_widget, _("No Games Found"), _("No new games found in Steam library."))
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elif len(steam_games) == 1:
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create_dialog(parent_widget, _("Steam Games Imported"), _("Successfully imported 1 game."))
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elif len(steam_games) > 1:
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create_dialog(parent_widget, _("Steam Games Imported"), _("Successfully imported") + " " + str(len(steam_games)) + " " + _("games."))
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return steam_games
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