Files
cartridges/src/preferences.py
2023-04-19 19:50:11 +02:00

354 lines
11 KiB
Python

# preferences.py
#
# Copyright 2022-2023 kramo
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
# SPDX-License-Identifier: GPL-3.0-or-later
import os
from pathlib import Path
from gi.repository import Adw, Gio, GLib, Gtk
from .bottles_importer import bottles_installed
from .create_dialog import create_dialog
from .heroic_importer import heroic_installed
from .itch_importer import itch_installed
from .lutris_importer import lutris_cache_exists, lutris_installed
from .steam_importer import steam_installed
class ImportPreferences:
def __init__(
self,
win,
source_id,
name,
check_func,
expander_row,
file_chooser_button,
config=False,
):
def set_dir(_source, result, _unused):
try:
path = Path(win.file_chooser.select_folder_finish(result).get_path())
except GLib.GError:
return
def response(widget, response):
if response == "choose_folder":
win.choose_folder(widget, set_dir)
if not check_func(win, path):
create_dialog(
win,
_("Installation Not Found"),
# The variable is the name of the game launcher
_("Select the {} configuration directory.").format(name) if config
# The variable is the name of the game launcher
else _("Select the {} data directory.").format(name),
"choose_folder",
_("Set Location"),
).connect("response", response)
win.schema.bind(
source_id,
expander_row,
"enable-expansion",
Gio.SettingsBindFlags.DEFAULT,
)
file_chooser_button.connect("clicked", win.choose_folder, set_dir)
@Gtk.Template(resource_path="/hu/kramo/Cartridges/gtk/preferences.ui")
class PreferencesWindow(Adw.PreferencesWindow):
__gtype_name__ = "PreferencesWindow"
general_page = Gtk.Template.Child()
import_page = Gtk.Template.Child()
sgdb_page = Gtk.Template.Child()
sources_group = Gtk.Template.Child()
exit_after_launch_switch = Gtk.Template.Child()
cover_launches_game_switch = Gtk.Template.Child()
high_quality_images_switch = Gtk.Template.Child()
remove_all_games_button = Gtk.Template.Child()
steam_expander_row = Gtk.Template.Child()
steam_file_chooser_button = Gtk.Template.Child()
steam_extra_file_chooser_button = Gtk.Template.Child()
steam_clear_button_revealer = Gtk.Template.Child()
steam_clear_button = Gtk.Template.Child()
lutris_expander_row = Gtk.Template.Child()
lutris_file_chooser_button = Gtk.Template.Child()
lutris_cache_file_chooser_button = Gtk.Template.Child()
lutris_steam_switch = Gtk.Template.Child()
heroic_expander_row = Gtk.Template.Child()
heroic_file_chooser_button = Gtk.Template.Child()
heroic_epic_switch = Gtk.Template.Child()
heroic_gog_switch = Gtk.Template.Child()
heroic_sideloaded_switch = Gtk.Template.Child()
bottles_expander_row = Gtk.Template.Child()
bottles_file_chooser_button = Gtk.Template.Child()
itch_expander_row = Gtk.Template.Child()
itch_file_chooser_button = Gtk.Template.Child()
sgdb_key_group = Gtk.Template.Child()
sgdb_key_entry_row = Gtk.Template.Child()
sgdb_download_switch = Gtk.Template.Child()
sgdb_prefer_switch = Gtk.Template.Child()
sgdb_animated_switch = Gtk.Template.Child()
def __init__(self, win, **kwargs):
super().__init__(**kwargs)
self.schema = win.schema
self.win = win
self.file_chooser = Gtk.FileDialog()
self.set_transient_for(win)
self.toast = Adw.Toast.new(_("All games removed"))
self.toast.set_button_label(_("Undo"))
self.toast.connect("button-clicked", self.undo_remove_all, None)
self.toast.set_priority(Adw.ToastPriority.HIGH)
shortcut_controller = Gtk.ShortcutController()
shortcut_controller.add_shortcut(
Gtk.Shortcut.new(
Gtk.ShortcutTrigger.parse_string("<primary>z"),
Gtk.CallbackAction.new(self.undo_remove_all),
)
)
self.add_controller(shortcut_controller)
self.removed_games = set()
# General
self.schema.bind(
"exit-after-launch",
self.exit_after_launch_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"cover-launches-game",
self.cover_launches_game_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"high-quality-images",
self.high_quality_images_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.remove_all_games_button.connect("clicked", self.remove_all_games)
# Steam
ImportPreferences(
self,
"steam",
"Steam",
steam_installed,
self.steam_expander_row,
self.steam_file_chooser_button,
)
def update_revealer():
if self.schema.get_strv("steam-extra-dirs"):
self.steam_clear_button_revealer.set_reveal_child(True)
else:
self.steam_clear_button_revealer.set_reveal_child(False)
def add_steam_dir(_source, result, _unused):
try:
value = self.schema.get_strv("steam-extra-dirs")
value.append(self.file_chooser.select_folder_finish(result).get_path())
self.schema.set_strv("steam-extra-dirs", value)
except GLib.GError:
return
update_revealer()
def clear_steam_dirs(*_unused):
self.schema.set_strv("steam-extra-dirs", [])
update_revealer()
update_revealer()
self.steam_extra_file_chooser_button.connect(
"clicked", self.choose_folder, add_steam_dir
)
self.steam_clear_button.connect("clicked", clear_steam_dirs)
# Lutris
ImportPreferences(
self,
"lutris",
"Lutris",
lutris_installed,
self.lutris_expander_row,
self.lutris_file_chooser_button,
)
self.schema.bind(
"lutris-import-steam",
self.lutris_steam_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
def set_cache_dir(_source, result, _unused):
try:
path = Path(self.file_chooser.select_folder_finish(result).get_path())
except GLib.GError:
return
def response(widget, response):
if response == "choose_folder":
self.choose_folder(widget, set_cache_dir)
if not lutris_cache_exists(path).exists():
create_dialog(
self.win,
_("Cache Not Found"),
_("Select the Lutris cache directory."),
"choose_folder",
_("Set Location"),
).connect("response", response)
self.lutris_cache_file_chooser_button.connect(
"clicked", self.choose_folder, set_cache_dir
)
if os.name == "nt":
self.sources_group.remove(self.lutris_expander_row)
# Heroic
ImportPreferences(
self,
"heroic",
"Heroic",
heroic_installed,
self.heroic_expander_row,
self.heroic_file_chooser_button,
True,
)
self.schema.bind(
"heroic-import-epic",
self.heroic_epic_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"heroic-import-gog",
self.heroic_gog_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"heroic-import-sideload",
self.heroic_sideloaded_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
# Bottles
ImportPreferences(
self,
"bottles",
"Bottles",
bottles_installed,
self.bottles_expander_row,
self.bottles_file_chooser_button,
)
if os.name == "nt":
self.sources_group.remove(self.bottles_expander_row)
# itch
ImportPreferences(
self,
"itch",
"itch",
itch_installed,
self.itch_expander_row,
self.itch_file_chooser_button,
True,
)
# SteamGridDB
self.schema.bind(
"sgdb",
self.sgdb_download_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"sgdb-prefer",
self.sgdb_prefer_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
self.schema.bind(
"sgdb-animated",
self.sgdb_animated_switch,
"active",
Gio.SettingsBindFlags.DEFAULT,
)
def sgdb_key_changed(_widget):
self.schema.set_string("sgdb-key", self.sgdb_key_entry_row.get_text())
self.sgdb_key_entry_row.set_text(self.schema.get_string("sgdb-key"))
self.sgdb_key_entry_row.connect("changed", sgdb_key_changed)
self.sgdb_key_group.set_description(
_(
"An API key is required to use SteamGridDB. You can generate one {}here{}."
).format(
'<a href="https://www.steamgriddb.com/profile/preferences/api">', "</a>"
)
)
def choose_folder(self, _widget, function):
self.file_chooser.select_folder(self.win, None, function, None)
def undo_remove_all(self, _widget, _unused):
for game_id in self.removed_games:
self.win.games[game_id].removed = False
self.win.games[game_id].save()
self.removed_games = set()
self.toast.dismiss()
def remove_all_games(self, _widget):
for game in self.win.games.values():
if not game.removed:
self.removed_games.add(game.game_id)
game.removed = True
game.save()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action()
self.add_toast(self.toast)