This commit is contained in:
kramo
2023-04-19 19:50:11 +02:00
parent 96a16c1adb
commit 9e7dc12a99
5 changed files with 89 additions and 107 deletions

View File

@@ -19,8 +19,9 @@
import json
import os
from time import time
from gi.repository import Gio, GLib, Gtk
from gi.repository import Adw, Gio, GLib, Gtk
from .game_cover import GameCover
@@ -69,11 +70,11 @@ class Game(Gtk.Box):
self.event_contoller_motion = Gtk.EventControllerMotion.new()
self.add_controller(self.event_contoller_motion)
self.event_contoller_motion.connect("enter", self.show_play)
self.event_contoller_motion.connect("leave", self.hide_play)
self.event_contoller_motion.connect("enter", self.toggle_play, False)
self.event_contoller_motion.connect("leave", self.toggle_play, None, None)
self.cover_button.connect("clicked", self.cover_button_clicked)
self.play_button.connect("clicked", self.play_button_clicked)
self.cover_button.connect("clicked", self.main_button_clicked, False)
self.play_button.connect("clicked", self.main_button_clicked, True)
self.win.schema.connect("changed", self.schema_changed)
@@ -89,7 +90,9 @@ class Game(Gtk.Box):
self.title.set_label(self.name)
self.menu_button.get_popover().connect("notify::visible", self.hide_play)
self.menu_button.get_popover().connect(
"notify::visible", self.toggle_play, None
)
self.menu_button.get_popover().connect(
"notify::visible", self.win.set_active_game, self.game_id
)
@@ -140,8 +143,28 @@ class Game(Gtk.Box):
self.update()
def create_toast(self, title, action=None):
toast = Adw.Toast.new(title.format(self.name))
toast.set_priority(Adw.ToastPriority.HIGH)
if action:
toast.set_button_label(_("Undo"))
toast.connect(
"button-clicked", self.win.on_undo_action, self.game_id, action
)
if (self.game_id, action) in self.win.toasts.keys():
# Dismiss the toast if there already is one
self.win.toasts[(self.game_id, action)].dismiss()
self.win.toasts[(self.game_id, action)] = toast
self.win.toast_overlay.add_toast(toast)
def launch(self):
# Generate launch arguments, either list (no shell) or a string (for shell).
self.last_played = int(time())
self.save()
argv = (
("flatpak-spawn", "--host", *self.executable) # Flatpak
if os.getenv("FLATPAK_ID") == "hu.kramo.Cartridges"
@@ -152,10 +175,41 @@ class Game(Gtk.Box):
if Gio.Settings.new("hu.kramo.Cartridges").get_boolean("exit-after-launch"):
self.app.quit()
def toggle_hidden(self):
# The variable is the title of the game
self.create_toast(_("{} launched"))
def toggle_hidden(self, toast):
self.hidden = not self.hidden
self.save()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action()
if toast:
self.create_toast(
# The variable is the title of the game
(_("{} hidden") if self.hidden else _("{} unhidden")).format(self.name),
"hide",
)
def remove_game(self):
# Add "removed=True" to the game properties so it can be deleted on next init
self.removed = True
self.save()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action()
# The variable is the title of the game
self.create_toast(_("{} removed").format(self.name), "remove")
def set_loading(self, state):
self.loading += state
loading = self.loading > 0
self.cover.set_opacity(int(not loading))
self.spinner.set_spinning(loading)
def get_cover_path(self):
cover_path = self.win.covers_dir / f"{self.game_id}.gif"
if cover_path.is_file():
@@ -167,44 +221,24 @@ class Game(Gtk.Box):
return None
def show_play(self, _widget, *_unused):
self.play_revealer.set_reveal_child(True)
self.title_revealer.set_reveal_child(False)
def hide_play(self, _widget, *_unused):
def toggle_play(self, _widget, _prop1, _prop2, state=True):
if not self.menu_button.get_active():
self.play_revealer.set_reveal_child(False)
self.title_revealer.set_reveal_child(True)
self.title_revealer.set_reveal_child(state)
self.play_revealer.set_reveal_child(not state)
def launch_game(self, _widget, *_unused):
self.win.set_active_game(None, None, self.game_id)
self.app.on_launch_game_action(None)
def cover_button_clicked(self, _widget):
if self.win.schema.get_boolean("cover-launches-game"):
self.launch_game(None)
def main_button_clicked(self, _widget, button):
if self.win.schema.get_boolean("cover-launches-game") ^ button:
self.launch()
else:
self.win.show_details_view(None, self.game_id)
def play_button_clicked(self, _widget):
if self.win.schema.get_boolean("cover-launches-game"):
self.win.show_details_view(None, self.game_id)
else:
self.launch_game(None)
def set_play_label(self):
if self.win.schema.get_boolean("cover-launches-game"):
self.play_button.set_label(_("Details"))
else:
self.play_button.set_label(_("Play"))
self.play_button.set_label(
_("Details")
if self.win.schema.get_boolean("cover-launches-game")
else _("Play")
)
def schema_changed(self, _settings, key):
if key == "cover-launches-game":
self.set_play_label()
def set_loading(self, state):
self.loading += state
loading = self.loading > 0
self.cover.set_opacity(int(not loading))
self.spinner.set_spinning(loading)

View File

@@ -18,7 +18,6 @@
# SPDX-License-Identifier: GPL-3.0-or-later
import sys
import time
import gi
@@ -146,46 +145,13 @@ class CartridgesApplication(Adw.Application):
getattr(win, expander_row).set_expanded(True)
win.present()
def on_launch_game_action(self, _widget, _callback=None):
# Launch the game and update the last played value
game = self.win.games[self.win.active_game_id]
def on_launch_game_action(self, _widget=None, _callback=None):
self.win.games[self.win.active_game_id].launch()
game.last_played = int(time.time())
game.save()
game.launch()
title = game.name
# The variable is the title of the game
toast = Adw.Toast.new(_("{} launched").format(title))
toast.set_priority(Adw.ToastPriority.HIGH)
self.win.toast_overlay.add_toast(toast)
def on_hide_game_action(self, _widget, _callback=None, game_id=None, toast=True):
if not game_id:
game_id = self.win.active_game_id
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action(None, None)
self.win.games[game_id].toggle_hidden()
if not toast:
return
title = self.win.games[game_id].name
if self.win.games[game_id].hidden:
# The variable is the title of the game
toast = Adw.Toast.new(_("{} hidden").format(title))
else:
# The variable is the title of the game
toast = Adw.Toast.new(_("{} unhidden").format(title))
toast.set_button_label(_("Undo"))
toast.connect("button-clicked", self.win.on_undo_action, game_id, "hide")
toast.set_priority(Adw.ToastPriority.HIGH)
if (game_id, "hide") in self.win.toasts.keys():
# Dismiss the toast if there already is one
self.win.toasts[(game_id, "hide")].dismiss()
self.win.toasts[(game_id, "hide")] = toast
self.win.toast_overlay.add_toast(toast)
def on_hide_game_action(
self, _widget=None, _callback=None, game_id=None, toast=True
):
self.win.games[game_id or self.win.active_game_id].toggle_hidden(toast)
def on_edit_game_action(self, _widget, _callback=None):
create_details_window(self.win, self.win.active_game_id)
@@ -219,28 +185,12 @@ class CartridgesApplication(Adw.Application):
self.win.importer.queue = 1
self.win.importer.save_game()
def on_remove_game_action(self, _widget, _callback=None):
# Add "removed=True" to the game properties so it can be deleted on next init
game = self.win.games[self.win.active_game_id]
game.removed = True
game.save()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action(None, None)
title = game.name
# The variable is the title of the game
toast = Adw.Toast.new(_("{} removed").format(title))
toast.set_button_label(_("Undo"))
toast.connect("button-clicked", self.win.on_undo_action, game.game_id, "remove")
toast.set_priority(Adw.ToastPriority.HIGH)
self.win.toasts[(game.game_id, "remove")] = toast
self.win.toast_overlay.add_toast(toast)
def on_remove_game_action(self, _widget=None, _callback=None):
self.win.games[self.win.active_game_id].remove_game()
def on_remove_game_details_view_action(self, _widget, _callback=None):
if self.win.stack.get_visible_child() == self.win.details_view:
self.on_remove_game_action(None)
self.on_remove_game_action()
def on_quit_action(self, _widget, _callback=None):
self.quit()

View File

@@ -348,6 +348,6 @@ class PreferencesWindow(Adw.PreferencesWindow):
game.save()
if self.win.stack.get_visible_child() == self.win.details_view:
self.win.on_go_back_action(None, None)
self.win.on_go_back_action()
self.add_toast(self.toast)

View File

@@ -19,7 +19,7 @@
import os
import shlex
import time
from time import time
from gi.repository import Adw, Gio, GLib, GObject, Gtk
from PIL import Image
@@ -289,7 +289,7 @@ def create_details_window(win, game_id=None):
values["game_id"] = game_id
values["hidden"] = False
values["source"] = "imported"
values["added"] = int(time.time())
values["added"] = int(time())
values["last_played"] = 0
else:

View File

@@ -233,7 +233,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
self.details_view_game_cover.add_picture(self.details_view_cover)
self.scaled_pixbuf = (
self.details_view_game_cover.pixbuf
self.details_view_game_cover.get_pixbuf()
or self.details_view_game_cover.placeholder_pixbuf
).scale_simple(2, 3, GdkPixbuf.InterpType.BILINEAR)
self.details_view_blurred_cover.set_pixbuf(self.scaled_pixbuf)
@@ -320,7 +320,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
return ((get_value(0) > get_value(1)) ^ order) * 2 - 1
def on_go_back_action(self, _widget, _unused, _x=None, _y=None):
def on_go_back_action(self, *_unused):
if self.stack.get_visible_child() == self.hidden_library_view:
self.on_show_library_action(None, None)
elif self.stack.get_visible_child() == self.details_view:
@@ -380,7 +380,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
def on_escape_action(self, _widget, _unused):
if self.stack.get_visible_child() == self.details_view:
self.on_go_back_action(None, None)
self.on_go_back_action()
return
if self.stack.get_visible_child() == self.library_view:
search_bar = self.search_bar
@@ -407,9 +407,7 @@ class CartridgesWindow(Adw.ApplicationWindow):
return
if undo == "hide":
self.get_application().on_hide_game_action(
None, game_id=game_id, toast=False
)
self.get_application().on_hide_game_action(game_id=game_id, toast=False)
elif undo == "remove":
self.games[game_id].removed = False