WIP location (to be discarded)
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@@ -1,20 +1,35 @@
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from dataclasses import dataclass
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from functools import cached_property
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from pathlib import Path
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from os import PathLike
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@dataclass
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class Location():
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"""Abstraction for a location that can be overriden by a schema key"""
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"""Abstraction for a location that has multiple candidate paths"""
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win = None
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candidates: list[PathLike] = None
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default: str = None
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key: str = None
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def __init__(self, *candidates):
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self.candidates = list()
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self.candidates.extend(candidates)
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return self
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def add(self, canddiate):
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"""Add a candidate (last evaluated)"""
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self.candidates.append(canddiate)
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return self
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def add_override(self, candidate):
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"""Add a canddiate (first evaluated)"""
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self.candidates.insert(0, candidate)
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return self
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@cached_property
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def path(self):
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override = Path(self.win.schema.get_string(self.path_override_key))
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if override.exists():
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return override
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return self.path_default
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"""Chosen path depending on availability on the disk."""
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for candidate in self.candidates:
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p = Path(candidate).expanduser()
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if p.exists:
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return p
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return None
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@@ -27,16 +27,20 @@ class Source(Iterable):
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"""Source of games. Can be a program location on disk with a config file that points to game for example"""
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win = None
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name: str = "GenericSource"
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variant: str = None
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schema_keys: dict
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# Format to construct the executable command for a game.
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# Available field names depend on the implementation
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name: str
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variant: str
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executable_format: str
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def __init__(self, win) -> None:
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super().__init__()
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self.win = win
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self.__init_schema_keys__()
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def __init_schema_keys__(self):
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"""Initialize schema keys needed by the source if necessary"""
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raise NotImplementedError()
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@property
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def full_name(self):
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@@ -57,4 +61,9 @@ class Source(Iterable):
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def __iter__(self):
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"""Get the source's iterator, to use in for loops"""
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raise NotImplementedError()
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def __init_locations__(self):
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"""Initialize locations needed by the source.
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Extended and called by **final** children."""
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raise NotImplementedError()
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@@ -4,6 +4,7 @@ from sqlite3 import connect
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from cartridges.game2 import Game
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from cartridges.importer.source import Source, SourceIterator
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from cartridges.importer.location import Location
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class LutrisSourceIterator(SourceIterator):
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@@ -72,44 +73,50 @@ class LutrisSource(Source):
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name = "Lutris"
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executable_format = "xdg-open lutris:rungameid/{game_id}"
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schema_keys = {
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"location": None,
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"cache_location": None
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}
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location = None
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cache_location = None
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def __init__(self, win) -> None:
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super().__init__(win)
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self.location = Location()
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self.cache_location = Location()
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def __iter__(self):
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return LutrisSourceIterator(source=self)
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# TODO find a way to no duplicate this code
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# Ideas:
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# - Location class (verbose, set in __init__)
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# - Schema key override decorator ()
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# Lutris location property
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@cached_property
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def location(self):
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ovr = Path(self.win.schema.get_string(self.location_key))
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if ovr.exists(): return ovr
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return self.location_default
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# Lutris cache location property
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@cached_property
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def cache_location(self):
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ovr = Path(self.win.schema.get_string(self.cache_location_key))
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if ovr.exists(): return ovr
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return self.cache_location_default
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def __init_locations__(self):
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super().__init_locations__()
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self.location.add_override(self.win.schema.get_string(self.schema_keys["location"]))
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self.cache_location.add_override(self.win.schema.get_string(self.schema_keys["cache_location"]))
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class LutrisNativeSource(LutrisSource):
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"""Class representing an installation of Lutris using native packaging"""
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variant = "native"
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location_key = "lutris-location"
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location_default = Path("~/.local/share/lutris/").expanduser()
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cache_location_key = "lutris-cache-location"
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cache_location_default = location_default / "covers"
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schema_keys = {
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"location": "lutris-location",
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"cache_location": "lutris-cache-location"
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}
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def __init_locations__(self):
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super().__init_locations__()
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self.location.add("~/.local/share/lutris/")
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self.cache_location.add("~/.local/share/lutris/covers")
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class LutrisFlatpakSource(LutrisSource):
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"""Class representing an installation of Lutris using flatpak"""
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variant = "flatpak"
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location_key = "lutris-flatpak-location"
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location_default = Path("~/.var/app/net.lutris.Lutris/data/lutris").expanduser()
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cache_location_key = "lutris-flatpak-cache-location"
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cache_location_default = location_default / "covers"
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schema_keys = {
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"location": "lutris-flatpak-location",
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"cache_location": "lutris-flatpak-cache-location"
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}
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def __init_locations__(self):
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super().__init_locations__()
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self.location.add("~/.var/app/net.lutris.Lutris/data/lutris")
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self.cache_location.add("~/.var/app/net.lutris.Lutris/data/lutris/covers")
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