Managers use callback functions instead of signals
This commit is contained in:
@@ -1,3 +1,5 @@
|
||||
from typing import Callable
|
||||
|
||||
from gi.repository import Gio
|
||||
|
||||
from src.game import Game
|
||||
@@ -24,18 +26,17 @@ class AsyncManager(Manager):
|
||||
Already scheduled Tasks will no longer be cancellable."""
|
||||
self.cancellable = Gio.Cancellable()
|
||||
|
||||
def run(self, game: Game) -> None:
|
||||
data = (game,)
|
||||
task = Task.new(self, self.cancellable, self._task_callback, data)
|
||||
task.set_task_data(data)
|
||||
def run(self, game: Game, callback: Callable) -> None:
|
||||
task = Task.new(self, self.cancellable, self._task_callback, (callback,))
|
||||
task.set_task_data((game,))
|
||||
task.run_in_thread(self._task_thread_func)
|
||||
|
||||
def _task_thread_func(self, _task, _source_object, data, cancellable):
|
||||
"""Task thread entry point"""
|
||||
game, *_rest = data
|
||||
self.emit("started")
|
||||
self.final_run(game)
|
||||
|
||||
def _task_callback(self, _source_object, _result, _data):
|
||||
def _task_callback(self, _source_object, _result, data):
|
||||
"""Method run after the async task is done"""
|
||||
self.emit("done")
|
||||
_game, callback, *_rest = data
|
||||
callback(self)
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
from abc import abstractmethod
|
||||
|
||||
from gi.repository import GObject
|
||||
from typing import Callable
|
||||
|
||||
from src.game import Game
|
||||
|
||||
|
||||
class Manager(GObject.Object):
|
||||
class Manager:
|
||||
"""Class in charge of handling a post creation action for games.
|
||||
|
||||
* May connect to signals on the game to handle them.
|
||||
@@ -39,19 +38,8 @@ class Manager(GObject.Object):
|
||||
* May not raise exceptions, as they will be silently ignored
|
||||
"""
|
||||
|
||||
def run(self, game: Game) -> None:
|
||||
def run(self, game: Game, callback: Callable[["Manager"]]) -> None:
|
||||
"""Pass the game through the manager.
|
||||
In charge of calling the final_run method."""
|
||||
self.emit("started")
|
||||
self.final_run(game)
|
||||
self.emit("done")
|
||||
|
||||
@GObject.Signal(name="started")
|
||||
def started(self) -> None:
|
||||
"""Signal emitted when a manager is started"""
|
||||
pass
|
||||
|
||||
@GObject.Signal(name="done")
|
||||
def done(self) -> None:
|
||||
"""Signal emitted when a manager is done"""
|
||||
pass
|
||||
callback(self)
|
||||
|
||||
@@ -55,25 +55,21 @@ class Pipeline(GObject.Object):
|
||||
# Separate blocking / async managers
|
||||
managers = self.ready
|
||||
blocking = set(filter(lambda manager: manager.blocking, managers))
|
||||
parallel = managers - parallel
|
||||
parallel = managers - blocking
|
||||
|
||||
# Schedule parallel managers, then run the blocking ones
|
||||
for manager in (*parallel, *blocking):
|
||||
manager.run(self.game)
|
||||
self.emit("manager-started", manager)
|
||||
manager.run(self.game, self._manager_callback)
|
||||
|
||||
def _manager_callback(self, manager: Manager) -> None:
|
||||
"""Method called by a manager when it's done"""
|
||||
self.emit("manager-done", manager)
|
||||
|
||||
@GObject.Signal(name="manager-started", arg_types=(object,))
|
||||
def manager_started(self, manager: Manager) -> None:
|
||||
"""Signal emitted when a manager is started"""
|
||||
pass
|
||||
|
||||
@GObject.Signal(name="manager-done", arg_types=(object,))
|
||||
def manager_done(self, manager: Manager) -> None:
|
||||
"""Signal emitted when a manager is done"""
|
||||
pass
|
||||
|
||||
def on_manager_started(self, manager: Manager) -> None:
|
||||
self.emit("manager-started", manager)
|
||||
|
||||
def on_manager_done(self, manager: Manager) -> None:
|
||||
self.emit("manager-done", manager)
|
||||
self.advance()
|
||||
|
||||
Reference in New Issue
Block a user