Managers use callback functions instead of signals

This commit is contained in:
GeoffreyCoulaud
2023-05-29 00:23:25 +02:00
parent b99c058cd7
commit 8ddb110cbb
3 changed files with 19 additions and 34 deletions

View File

@@ -55,25 +55,21 @@ class Pipeline(GObject.Object):
# Separate blocking / async managers
managers = self.ready
blocking = set(filter(lambda manager: manager.blocking, managers))
parallel = managers - parallel
parallel = managers - blocking
# Schedule parallel managers, then run the blocking ones
for manager in (*parallel, *blocking):
manager.run(self.game)
self.emit("manager-started", manager)
manager.run(self.game, self._manager_callback)
def _manager_callback(self, manager: Manager) -> None:
"""Method called by a manager when it's done"""
self.emit("manager-done", manager)
@GObject.Signal(name="manager-started", arg_types=(object,))
def manager_started(self, manager: Manager) -> None:
"""Signal emitted when a manager is started"""
pass
@GObject.Signal(name="manager-done", arg_types=(object,))
def manager_done(self, manager: Manager) -> None:
"""Signal emitted when a manager is done"""
pass
def on_manager_started(self, manager: Manager) -> None:
self.emit("manager-started", manager)
def on_manager_done(self, manager: Manager) -> None:
self.emit("manager-done", manager)
self.advance()