Commit Graph

60 Commits

Author SHA1 Message Date
kramo
acb2924602 GTK cleanups 2 2023-05-22 20:47:14 +02:00
kramo
203393dea0 Move shared values to shared 2023-05-21 17:28:29 +02:00
Geoffrey Coulaud
ab21e8b38b Moved schemas to shared module (#94) 2023-05-21 16:34:22 +02:00
kramo
0074ef56d4 Use Popen for spawning games again 2023-05-20 19:53:54 +02:00
kramo
7b34b53a3a Workaround for breaking changes before 2.0 2023-05-20 09:34:44 +02:00
kramo
f2c807d8e8 Set cwd to home dir 2023-05-20 08:46:03 +02:00
kramo
0715c77c06 Use crossfade for button revealers 2023-05-20 08:29:40 +02:00
kramo
247a6e1012 Move buttons inside of the game cover 2023-05-16 17:22:47 +02:00
kramo
d505705493 Fix DetailsWindow bugs 2023-04-20 02:05:20 +02:00
kramo
b92e316729 Update create_details_window to use Game class 2023-04-19 21:54:25 +02:00
kramo
259891fdc5 Cleanups 2023-04-19 21:14:00 +02:00
kramo
9e7dc12a99 Cleanups 2023-04-19 19:50:11 +02:00
kramo
96a16c1adb Cleanups 2023-04-18 21:11:38 +02:00
kramo
bc9192e83b Cleanups 2023-04-18 19:07:49 +02:00
kramo
f8bb111939 Cleanups 2023-04-18 02:31:44 +02:00
kramo
741245b415 Cleanups 2023-04-17 22:32:28 +02:00
kramo
bc0d33f966 More reliance on GLib 2023-04-17 19:20:29 +02:00
kramo
4b11a2737a Cleanups 2023-04-16 12:52:06 +02:00
kramo
aea8a6ed5f Cleanups 2023-04-16 11:04:00 +02:00
kramo
6edd85e80a Cleanups 2023-04-14 14:44:44 +02:00
kramo
fd66d07ac3 Cleanups 2023-04-11 23:31:16 +02:00
kramo
a08ed1d4c2 Cleanups 2023-04-11 20:57:11 +02:00
kramo
1d630722de Save all covers in a shared directory 2023-04-11 18:31:46 +02:00
kramo
0f6a989142 Reimplement animated covers with Pillow 2023-04-11 14:49:18 +02:00
kramo
3c6639ae07 Create GameCover class 2023-04-11 12:33:42 +02:00
kramo
3e495283b0 Revert animation support due to performance issues 2023-04-11 00:58:42 +02:00
kramo
62aff0e7cc Basic animated cover support 2023-04-10 23:24:48 +02:00
kramo
c1715aa328 Reimplement pixbuf caching 2023-04-10 20:54:24 +02:00
kramo
d136897c8c Fix cover saving issue 2023-04-10 20:05:41 +02:00
kramo
0fb7c859d2 Cleanups 2023-04-10 16:34:03 +02:00
kramo
05004b8225 Make pixbufs appear consistent 2023-04-08 09:18:05 +02:00
kramo
960eaa1949 Use utf-8 everywhere 2023-04-02 07:28:04 +02:00
kramo
6899246d01 Use simpler syntax for I/O operations 2023-04-01 16:14:19 +02:00
kramo
3bcbf8457c Refactor to use pathlib 2023-04-01 11:33:48 +02:00
Bananaman
77b083e219 A few minor code cleanups and fixes (#47)
* Avoid exception if trying to delete missing "removed" key

`.pop(key)` throws an exception if that `key` is missing. Using a default value (in this case None) means we don't throw any errors when deleting a missing key. Which is what we want here, for safety. We just want to delete the key. We don't care if it's existing or not.

There are other places in the codebase that also use `.pop(key)`, but all of those first check the validity of the key before popping, so this was the only one that needed fixing.

* Improve performance by removing keys() calls

Every `.keys()` call create a new `[list...]` of all keys from the given dictionary. It's a total waste of performance, since we can already check if a key exists in a dictionary by just using `if "key" in the_dict`.

* Use more pythonic "not in" syntax

The syntax is supposed to be `if "thing" not in other_thing`. We already use this proper `not in` syntax everywhere else in the codebase. Just fixing this location.
2023-03-31 15:24:02 +02:00
kramo
643ca368a6 Unify games import 2023-03-29 00:23:23 +02:00
kramo
228db1b2f0 Add option to launch games by clicking cover 2023-03-26 11:04:40 +02:00
Bananaman
732bb77192 Refactor game launching, and fix Windows support
The function was getting a bit convoluted to follow, and there was a maintenance burden of having to remember that "shell=True" should only be true if the argument is a single string to be passed exactly as-is to the shell. If it's a list, only the first value in the list would be ran as the shell command and the rest would be given as arguments to the shell itself.

Therefore, it's been refactored to automatically determine shell-mode based on whether "args" is a list or a string.

On Windows, we now generate a correctly escaped shell-string via "shlex". This ensures that we properly support spaces inside quoted launch arguments, by auto-escaping them on a per-argument basis.

The extra pylint hint is needed because the import is detected as unused on non-Windows machines.
2023-03-25 14:29:28 +01:00
kramo
716051d826 Fix games not launching on Windows 2023-03-25 11:09:12 +01:00
kramo
030c220d7e Cleanups 2023-03-25 00:50:17 +01:00
kramo
41c97e1af7 Move menu models to the game class 2023-03-25 00:14:37 +01:00
kramo
b65bab3528 Move toggle_hidden into the game class 2023-03-24 23:26:36 +01:00
kramo
ecceaabff1 Move run_command into the game class 2023-03-24 23:21:50 +01:00
kramo
6b103c996b Remove redundant get_cover function 2023-03-24 23:09:56 +01:00
kramo
a665241d76 Disable some pylint warnings 2023-03-24 20:29:36 +01:00
kramo
b281a4bd0d Cleanups 2023-03-22 08:36:37 +01:00
kramo
eb3f9a8b8e Use blacklist for non-game items 2023-03-15 23:46:34 +01:00
kramo
e2a2ea6da2 Add developer property 2023-03-15 13:12:48 +01:00
kramo
8a2ff2561b Cleanups 2023-03-15 02:22:11 +01:00
kramo
bd0cf7402a Code style 2023-03-15 01:57:43 +01:00